Also, quarters gain extra benefits from social policies, wonders, or technologies. Some civs have unique quarters that provide special bonuses when two specified buildings are constructed on the same tile (Greeks, Maya, etc.) that boost city efficiency and unlock civilization-specific benefits...
Wow, I just realized I never said "thanks" for this response, which is kinduva jerk thing to do. It doesn't mean much after nearly 4 years, but "Thanks". :)
How can you tell the cost of a road BEFORE you place a new city? Like, if you are building a city for the purpose of invasion, and you want to know if you will have enough gold to immediately build a road to it.
I searched, but did not find.
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