A few ideas:
Ways to make having an excess of resources useful - it can be somewhat annoying if you have 6 iron but nobody to trade it to, and lessens the incentive to seek out more resources once one unit has been found. A couple of ways this could work:
- allowing buildings that consume...
They could just get people who resemble the various leaders, dress them up and film them. Much less work required with coding, and vastly superior graphics quality - it'll look like an actual person rather than a computer generated image.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.