Recent content by Ralf

  1. R

    Vikings as a civ

    Oh yes, they could be pretty ruthless and barbaric. For example, making a "blood eagle" meant that they opened the chest and took out lugns and organs, then outfolded them on each side of the now opened chest. The big sport was to try to accomplish this while the poor victim was alive as...
  2. R

    Firaxis AI is similar to an imbecile so it gives my cities away

    The AI in Civ3 is a HUGE improvement over the one in Civ2 and SMAC - not to mention CTP2. Sure, there are room for improvements - but at the same time, I think you guys should be a little more humble and appreciative then it comes to understanding how extemely hard it is to AI-program a beast...
  3. R

    Upload saved game-files. How and where?

    Im in the middle of a great game playing as India, year 1500 AD. My saved game-file would be a great scenario for people to try out, since Im in a "go across river Rubicon" situation here. Where can one uppload saved scenario game-files in this forum? The closest forum that I have found is...
  4. R

    Conquered cities turn against you, this is unrealistic!

    The unofficial rule of thumb is that you need 1 combat-unit in that conquered city-square, for each pop-point, to be on the safe side. That is; if you conquer a 10 pop city, you should have 10+ occupation-units in that city-square as long as you still are at war against that Civ. There are...
  5. R

    Just can't get 1.16

    It seems to me that your have a slow telephone-modem with a download-speed of only 2-5 kbyte per second. By comparison I speed along at 200+ Kbyte/s. :p Anyway, heres a solution to your problems. What you need is a download-manager. With such a program you can recover both from accidentally...
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    Can't find the editor!

    Just load a saved game. After that a new shortcut pops up in your Civilization III map, called Civ3Mod. Doubleclick it and choose menu Rules -> Edit rules...
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    Post short tips here!

    Try to avoid just selling off soon-to-be outdated & non-upgradeable combat-units. Use them as fairly effective "cannonfodder" instead, and plan your empires expansion-phases accordingly. The swordsman for example, is a great city-defending allround combat-unit, and most players ar likely to...
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