Recent content by Rando

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    A Civ of Ice and Fire Mod

    Oooh,that's great news. Looking forward to Part 2.
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    A Civ of Ice and Fire Mod

    This is an excellent mod. The artwork is exceptional - especially how it melds very seemlessly with the Civ 5 "art deco" style and a lot of attention to detail. Really nicely done. Can you give us any teasers what might be included in the next update?
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    Crash on loading The Black Tower and randomly Barbarian Assault

    Hi, having the same problem here too with the Black Tower. Wondering if anyone found a fix?
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    [BtS] DIPLOMACY: a mod for Diplogames!

    Hi Capo, I am trying to download this mod, but get an error message on FileFront. I have actually received error messages for another mod that was supposed to be on FileFront as well. Don't know if you can repost or if its justa FileFront error or if this is uploaded onto another server...
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    Hi Woodelf - Just sent you a pm.

    Hi Woodelf - Just sent you a pm.
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    Modders Guide to FfH2

    Hi - I have another question and apologize, I am sure this has been asked and answered at some point - but how do you make hero popups? I have made buttons, flags, etc using Paintshop and DXTBmp - but the hero popups seems to be a bit different somehow. Everytime I try to make my hero popup...
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    Modders Guide to FfH2

    Great- thanks Valk and Xienwolf - I appreciate it - that's good to know. I have been driving myself crazy trying to find out what could be causing this, going back through all the files I changed and not finding anything that would do this - so it's a relief to know what the cause is (and that...
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    Modders Guide to FfH2

    :)Hi Xienwolf - another question for you (sorry that your reward for being so helpful is another question - and gratitude!) I am having another wierd issue where for some reason all my units (even melee, non magic units like scouts) are all given Air2 and Air3 as a promotion option - even though...
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    Modders Guide to FfH2

    Xienwolf - THANK YOU. Yes, I am using a module. I moved the units that are using unitcreatefromcombat over to the main FFH unitinfo.xml and that fixed it. Thanks - I spent the last two days trying to figure out what I was doing wrong!! :D
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    Modders Guide to FfH2

    Kael, I have a question - I am working on a modmod to add a new civ. As one of the functions, I want some of the civs units to be able to use the unitcreatefromcombat function. I have added this to the xml file for the unit and set the chance at 100% but my they don't seem to be creating...
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    WIP Units

    Timtooba - thanks! That's great. It's an awesome unit. :goodjob:
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    FfH2 0.33 Changelog

    Wow. Somnium looks amazing. Really. Amazing. What a fantastic idea. It reminds me of a game I liked alot - I think I still have it somewhere, called Fate. It was based on a show on HBO - Carnival. It looks sort of similiar - card game with cups, swords, wands, etc. Kael and team, you...
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    HOW TO: Create a Civilization

    Niknaks - thanks! That's perfect - appreciate the help.
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    Fall Further - The Original Thread

    Hi Vehem (or anyone else) - quick question/problem. I added a new custom civ to FF - it seems to work fine, but my new civ is not able to explore ruins for some reason. I am not sure why that is - not sure if its something I did/didn't do, a bug, or if its intentional, or if I need to...
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    WIP Units

    Hey Timboobaa, I'd posted in antoher forum but thought I'd ask here as well - I was looking for a copy of your reaper unit you did awhile ago. It's an awesome unit. I am working on a small mod (adding a custom civ to a civilization) (its more of a modmodmod really to a custom civ for...
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