What would I have to do to replace the graphics (and sound) an existing unit in the base?
For example, let us say I wish to chance the graphics for "Mechanized Infantry" that appears in the game from an APC into an actual group of infantry, like, for example, kine100's Modern Infantry. What...
Here are two Screen shots, showing the file I open and what Visual Studio looks like afterwards. I suspect I'm missing something simple, since this is my first time.
Alright, I downloaded the CvGameCoreDLL source from here ( https://github.com/dguenms/beyond-the-sword-sdk ) and was able to edit the CvDefines.h file with Microsoft Visual C++ 2010 Express to change the Max players to 34. From all the directions I've read I should then load the the prepacked...
So I'm currently using the Smartmap, and loving it, and since I have a PC with a lot of RAM I can map some pretty big maps, and I wanted to know what I would have to edit in the files to extend the Civilization Count to 34, both in general and in the Smartmap?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.