found the problem file, but can't find what is wrong with it.
The units_32.pcx has something wrong with it. I am posting it here, anyone have any ideas what is wrong?
I am having a problem.
I am making a mod, but when I build my first city, the game crashes to desktop without an error message. I have not changed anything from the last time I was testing it and it run fine before two days ago. I have Conquests with the patch 1.22.
checked what MarineCorps mentioned about units. I removed all the added units from the mod and the tech trees all show up with no problems.
how do I fix what is causing the problem?
no error from civ3. I added custom tech but added everything I needed to the Civilopedia. Also added the info to the PediaIcons file that needed to be. made updated tech trees too.
This mod is one my friends and I used with PTW, we are just updating it to Conquests. It run with no problems in...
I am having a problem with Conquests while testing a mod I am making with a friend.
When either of us go to the science advisor and try to look at the industrial age tech tree, the game crashes to windows. The games doesn't give an error message or missing file as to the reason for the crash...
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