Recent content by Redx

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    Procylon's Call to Power Project

    I would like to point somthing that i noticed. Time line between classical and medival seemed too short playing marathon on a standard map maybe adding key techs in pipeline or making the important techs a little higher so that we may enjoy the units ect from the era. Also second and third...
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    Procylon's Call to Power Project

    I was wondering...Is there a prog i should be running at the same time as im playing to identify code base errors or ect? If so, it could be good to make notice of it, and tell us. I know for a fact that re or encoding a game can be a bi*ch. Though playing for testing is even longer but...
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    Procylon's Call to Power Project

    Originally Posted by Decimatus What is the corn glitch exactly? And does the alligator graphic disappear, or the actual resource? Can you build a camp and get the resource? For the corn Well its a minor flickering on the farm house.. maybe its just my pc...anyone else have that minor...
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    Procylon's Call to Power Project

    just finished a game won by culural victory which came a little too fast 500 turns about..at epic speed. Ajusting this would help..Also aligator resorces seem to dissaper from time to time thought the icon stays there. little glitch in corn field. also uranium in oasis cannot be mined.In my game...
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    Procylon's Call to Power Project

    im having a bug on reload..Resources just apear and dissapear...improvements also dissapear but are still there... was able to trade horses and iron sorry.. no crashes upon reload from 284 turns to 387. besides that all is swell gotta go thanks hope to see a little update on em resorces after...
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    Procylon's Call to Power Project

    Well i noticed a few things.. there doesnt seem to be enought horse or iron on maps and couldnt seem to trade that with other civ... Also there is no need for luxury strings any more in diplomacy, goverments and not sure about some Civ's love the icons but cant wait for real resorces. Also The...
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    Procylon's Call to Power Project

    Decimatus No mods running. I think i can move forward as long as i keep the game running without any reloads...
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    Procylon's Call to Power Project

    had a weird issue.. couldnt move units unless i gave them there promotions, while having promotion save on.. plus more ctd playing small at epic,raging barb,random seed,policy save no time vicwarlord playing catherine on samll continents... ctd happens when discovering civil service and a civ...
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    Procylon's Call to Power Project

    Oh and im still not seeing the improvements with work boat in water..
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    Procylon's Call to Power Project

    came across a bug missing icon in building queue for gallaleon.. also game is crashing every few turns from turn 300 and up...dont know but seems its memory related...and i have a quad core with 4gb ram and still missing out.. thought it might of been graphic card related tried setting on low...
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    Procylon's Call to Power Project

    played a standard game using mod of jan 16 with americans raging barb,random seed, policy and unit saving on no time,conquest victory...normal map standard speed at prince.. noting changed... ive noticed that at certain ages techs drop to 1 per turn...seems as a little annomaly think its befor...
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    Procylon's Call to Power Project

    okay the mod works great...try going where you instaled it in your explorer and delete it manually then download the one one this site.. then simply drop the file in the mods file (dont put it in a file) leave it as is then launche game mod browse mod and click install. and done it will work...
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    Procylon's Call to Power Project

    noticed a little bug perhaps.. with city-states. when i went to cross once in there land only one turn there apreciation degraded as normal..but when i left there apreciation continued to degrade itself....
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    Procylon's Call to Power Project

    I agree thats its not that bad but... to what i can see they acquire too much too fast without probably any gold in there treasury...nor cultre buildings. after 4-5 turns they have there capital as big as a fully bought or florished cultural city..thought it adds a challenge but can be tiresome...
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