Recent content by rhinoman

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    Protestantism in RFC

    How about gold cross for the catholics and silver for protestant. I'm not saying catholicism or protestantism is better but it would be much easier to make by just changing the color.
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    Suggestions

    Because the african campaign in this mod is almost all on plains and grassland. It wouldn't be worth it
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    Suggestions

    main reason that they held of the solviet agressions was that their troops rocked at winter warfare compared to the solviets. For the finnish in the axis debate they wernt really in the axis but perhaps germany could have a easyer time getting open borders from them.
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    Suggestions

    Nah would be kind of pointless as europe starts out basicly fully improved. Youd end up with lots of workers with nothing to do. This improvement would not be worth having the couple of players becoming offended.
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    Suggestions

    In the add on pack 2 at least albania (if it's still alive) does not join the allies. Mabye this should be fixed as they probaly would have joined the allies had they survived to the german invasion of poland. The best way to ballence the russians is to lower their infantry strength and give...
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    Suggestions

    I agree POW's wouldn't add much to the game, Would bog it down and would be somewhat offensive. How about a little Notification in historical play that is activated by certin events but is no more controled by the player than vichy france is controled by germany. For example if Russia...
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    Suggestions

    Ok I played this game as the albanians recently. I played on settler as I thought I was going to be quickly conquered by Italy anyway. Heres what hapened... 1. Built an infantry 2. Built an Artilery 3. Built Tank 4. Started building a battle ship until... 5. Spy destroyed my wells 6. Buit...
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    [Development Thread]WW1 Mod: Blood and Iron

    OK, I still disagree about the trenches but maybe I should have read the entire article and not just skimmed before I made assumptions that trenches haven't been talked about. maybe this could be separated into two threads in the future one with the Ideas and such and another with the actual...
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    [Development Thread]WW1 Mod: Blood and Iron

    OK 1 thing I've noticed in this mod that is being forgotten is trenches. As you probably know they were the main defensive lines of WW1 but they are not just like fortify bonus in normal civ because they mainly protected from one direction. in this mod i think they should mainly protect from the...
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    [Development Thread]WW1 Mod: Blood and Iron

    Ok great. Could you post some world builder save or a detaled explanation on exactly how much of WW1 this mod is encompasing. Also get some sort of list of possible civs in the mod along with which years this mod is encompasing. Im really looking forward to the relase date of this mod and im...
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    RtW Scenario: 1936 World War!

    Actually when the Japanese invaded the nationalists and communists declared a cease fire to fight the Japanese. Perhaps they could start off at war but the instant the Japanese invade one of them in this game there at peace. However they don't both have to declare war or get any "our mutual...
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    [Development Thread]WW1 Mod: Blood and Iron

    When you say this do you mean no playing as ottomans in the mod or you didnt finish their units
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    [Development Thread]WW1 Mod: Blood and Iron

    One thing I see missing from this mod/scenario is turkey or whatever it called itself during the time. They were a key ally to Germany and Austria at the time and this mod looks like its going to leave them out. I only read the first page of this thread so sorry if they were mentioned later
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    Thieves and Bandits

    One thing I really hate is when you disband units they basicly commit suicide. For privateres when you disband them they should have a chance of turning into a barbarian pirate ship. This way it makes it harder to tell exactly who sent in the ship. Of corse they sould still be labled exactly...
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    Thieves and Bandits

    I think that assanation chances should have more to do with espionage points, not 2 gold for a food tester.
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