Recent content by Rigel79

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    [BTS] Rigel's Mod

    I'm working on balancing the units right now, further adjusting the movement rates, ranges and combat values. For one thing, I noticed that Tanks and Modern Armour are EXTREMELY overpowered (since they start with Blitz, they can shoot multiple times during a turn w/o retaliation), while...
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    Announce your new/updated Civ4 files for frontpage coverage!

    Title & Version Number: Rigel's Mod 1.0 Author Name: Rigel79 Type: Modpack Thread URL: http://forums.civfanatics.com/showthread.php?t=249225 File DB Entry URL: http://forums.civfanatics.com/downloads.php?do=file&id=7470 What's new in this version?: Ranged Warfare, increased movement, more...
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    [BTS] Rigel's Mod

    (Sorry, I initially posted this in the wrong forum!) Hello everyone, I just wanted to post and say that I've uploaded a new mod called, creatively enough, "Rigel's Mod". It has a number of minor tweaks (new cultural levels, new game speed, adjusted movement rates), but the main thing is...
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    Rigel's Mod

    Hello everyone, I just wanted to post and say that I've uploaded a new mod called, creatively enough, "Rigel's Mod". It has a number of minor tweaks (new cultural levels, new game speed, adjusted movement rates), but the main thing is that all appropriate units now have ranged attacks...
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    Rigel's Mod (BTS) 2016-10-05

    - Adds three new Cultural levels to cities, allowing massive cultural borders! - Adds a new gamespeed, Deranged, with 10x the number of turns of a normal game! - Increases most unit movement rates (and air unit ranges). - Most importantly, allows ranged warfare via anything that shoots -...
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    Welcome New Members

    Hello! I've been visiting this site off and on for the last few years, but never registered. However, since I've started to spend some serious amount of time on Civ IV (with both Warlords and BTS), I decided now was the time to register. Especially since I'm working on a gameplay mod that...
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