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Recent content by Rob (R8XFT)

  1. Rob (R8XFT)

    Anno Domini for Civilization VII

    Sometimes that's needed though Auraiz; resources can be limited.
  2. Rob (R8XFT)

    Anno Domini for Civilization VII

    I love these ideas!! The key thing is, if Anno Domini becomes a multi-era mod, to make sure that we have realistic options for civilization progressions throughout this. The main issue is that these transitions happened at different times, which makes it more difficult to make it a consistent...
  3. Rob (R8XFT)

    TCS UI Mods

    You never know, TheCrazyScotsman and Sukritact are old hands at this modding game, so they might be compatible! If not, then they'll perhaps sort something out between them once things settle down a bit and the initial game patches have been released.
  4. Rob (R8XFT)

    Anno Domini for Civilization VII

    Just as an example of the art (I did some of the leaderheads and other art myself), here's Teuta of Illyria in Civilization VI. I'd be looking to have this artwork (and others from Civilization VI) in the Civilization VII iteration of Anno Domini, if (when really) the community or Firaxis create...
  5. Rob (R8XFT)

    Anno Domini for Civilization VII

    If anyone is unsure what Anno Domini is, it's a completely playable mod that replaces the core game, so that everything is in the traditional ancient/classical era. It has a new technology tree (and a new civic tree for those versions of Civilizations that have them). There's lots of new units...
  6. Rob (R8XFT)

    Anno Domini for Civilization VII

    First off, the mod will definitely happen. However, there's a little matter about scope that I need to consider and I wondered what your thoughts were? I could create Anno Domini as a single-era mod, keeping everything in an Antiquity-encapsulated game. Alternatively, I could create it over...
  7. Rob (R8XFT)

    TCS UI Mods

    Good question - it's the first one I've seen about compatibility in Civilization VII too!
  8. Rob (R8XFT)

    Modding Civilization VII - a comment

    I just wanted to mention that it's heartwarming to see so many Civilization modding legends up and running with Civilization VII already! There's so much potential and with all of you guys on board, it's going to be an exciting ride!
  9. Rob (R8XFT)

    Et Cetera

    I absolutely love it.
  10. Rob (R8XFT)

    Sukritact's Simple UI Adjustments

    Amazing, as usual.
  11. Rob (R8XFT)

    Warfare Expanded Mod Family

    Had you any thoughts on releasing the assets for Warfare Expanded, like Deliverator did with his units? It would really help those of use that would love to have some of the units, but only need a fraction of them - especially with the asset limit issue affecting linking your mod with my...
  12. Rob (R8XFT)

    Nzinga of Matamba 2022-07-27

    Nzinga of Matamba: 3D animated, era specific leaderhead. Created by Rob (R8XTF) and first released July 27th 2004. Converted from .ace to .zip format and reuploaded by Jorsalfare. Original thread.
  13. Rob (R8XFT)

    Sojourner Truth (converted to .zip) 2022-07-26

    Rob (R8XFT)'s animated era-specific leaderhead "Sojourner Truth", released June 1st 2004. Converted to .zip-archive and uploaded by Jorsalfare. Original thread.
  14. Rob (R8XFT)

    In Memoriam

    I've not been on the forums much lately and didn't know until now about Balthasar. Really sad. RIP mate.
  15. Rob (R8XFT)

    Anno Domini

    Thanks to @Virote_Considon, this mod is available for download once more! The link is in the op.
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