Recent content by robcheng

  1. robcheng

    Aspyr Releases Civ V for Mac!

    Finally, one good reason for going with Steam!!! :)
  2. robcheng

    Civilization V Upcoming Patch Details Updated

    Are they fixing the exploit that let's you trade per-turn things for a lump of gold (and then declare war, cancelling all the per-turn trades)
  3. robcheng

    Minor exploit: GPT deals from AIs about to attack you

    I got jumped by Alexander a dozen or so turns after I stole a city-state he was about to conquer, and I was really in no shape to fight since I had been focusing on expansion and not military. Before giving up, I thought I would reload from one turn prior to see if I could trade for enough gold...
  4. robcheng

    is it just me or does a game of Civ 5 take a REALLY long time?

    Yes, and I wonder if the game pace isn't the fundamental reason a lot of people aren't taking to Civ5 the way they did to earlier versions (personally I didn't feel Civ2/3 were particularly slow compared to Civ4...it feels like Civ5 has the slowest pace of all of them)
  5. robcheng

    Nit of the day...

    Um...140 years is just a little more than a century? How many years does it take before it get beyond a 'little more'? (yes, I'm playing on an underpowered machine so I have to waste my time doing something while I wait for it to load...) ;)
  6. robcheng

    Is anyone successfully playing the game yet?

    Copied from the 2K boards: Go to "My Documents\My Games\Sid Meiers Civilization 5\" and open usersettings.ini in Notepad. About 15 lines down you will find "SkipIntroVideo = 0". Make this value 1 (to skip the intro movie).
  7. robcheng

    Today (friday, 17th) 4 PM westcoast live gameplay at gamespot

    huh huh...yeah...huh huh...yeah, hexagons, yeah...huh huh....right. #unwatchable
  8. robcheng

    My review of the livecast

    Well, Monaco had less than a dozen citizens in their entire country, so that's plenty of gold for each! :p
  9. robcheng

    Reminder: Today (September, 13th) at 1 PM PDT Civ5 live gampelay

    Was this the first time anyone has mentioned a limit on the total number of units you can have in the game? (game difficulty factor + number of cities factor + pop factor). It was certainly news to me!
  10. robcheng

    Arioch's Analyst Thread

    Great work Arioch! One typo spotted: It's known whether it will require Horses or Ivory. << should probably be "It's NOT known" http://well-of-souls.com/civ/civ5_ancient_units.html#war_elephant
  11. robcheng

    The Biggest, Baddest Unit

    I love it. But the image doesn't show the "Gatling gun arms" mentioned in the civpedia article. MUST. HAVE. GATLING. GUN. ARMS. :)
  12. robcheng

    All About Cities, Happiness, and Gold in Civ5

    The article on gold mentions trade routes to your capital, but not foreign trade routes. Is it safe to assume foreign trade routes are out?
  13. robcheng

    Apple Mac

    I don't suppose this would work under VMWare Fusion on a Mac?
  14. robcheng

    Diplomacy/AI intelligence

    There's also the question of bluster and bluffing -- it might be more interesting to have to learn that a leader A only gives you one polite warning before declaring war, while leader B tends not to follow up on threats at all (especially if these leader characteristics could change from game to...
  15. robcheng

    Baba Yetu Fountain Show in Dubai

    http://www.youtube.com/watch?v=M_GQYI9brGs
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