I think so to. Electricity as strategic ressource could bring so much depth into the game. Actually, now that I think about it again a bit closer, I can't believe that electricity is neglected that much!
Really, think about it! How would our world look like without ELECTRICITY?
I have...
Making the map larger would entail other changes, of course.
1) The movement points would probably have to be increased
2) mountains, cities, lakes and such might not only be one hex big, but maybe 7 or so.
But I have to admit that domination victory could become very annoying if it...
Sulla, thank you for starting this discussion with your article!
My thoughts on the combat system: I think the combat system - tactical map or not - would profit a lot from larger maps (and indeed that was mentioned before several times).
Bigger maps could influence game play very much and...
I heard that it is not possible for modders to create buildings which bring unhappiness.
Maybe this possibility should be included even if fireaxis does not plan to use it?
(I hope this topic has not been mentioned, yet)
You are right, maybe it should be called "overall order" or be seen as something like that. (the function of the courts supports that view)
Still, public order is different in different regions. We still can't explain why a colosseum far away increases happiness/order in all other (occupied)...
I'd like to add something to the happiness discussion:
Isn't it true that in history some leaders chose to go to war because they had problems to deal with domestic politics? If done clever, you can distract your population by starting a war, unifying your nation against a common enemy (you...
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