Recent content by Rone/

  1. R

    Can you generate a leader from Barbarians?

    Not ever, good for building up exerience in pre-war, but no
  2. R

    The Most annoing ai CIV

    The damn Aztecs, always knocking on your door demanding things, waltz in and out of your land, insane deals, and quick to make war of their slightest displeasure.
  3. R

    Diplomatic Victory

    You need the UN first of all, can't make an omelette without an egg, and only attempt Diplomatic Victory if you are on Good Terms with everyone, or else you won't win their votes, be on great terms with everyone just to make sure, Dilomatic Victory is tough because It taks centuries of good...
  4. R

    I use defensive units for offense! 8)

    The Carthaginians have Numundian Infantry with a 3/3/1, extremely deadly during ancient times because you receive it early, and it is good for leading the charge, and defending the homeland
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    Which Gov't?

    Going with a free government is always good because it gives you an excellent economy. And once your economy is to your pleasure, build up your military to the moon and a Democracy will still be able to hold up a strong economy. Communism could be good for a war time civilization but I'd...
  6. R

    The worst unit overall

    The worst unit in the game under my conclusion is the explorer. Although it has a good trait, movement regardless of terrain, it still comes way to late in the game to cause anything to happen really. Also, the privateers would be the ultimate unit if it had better stats. A phantom attacker...
  7. R

    capital ships- aircraft carriers, battleships, nuclear submarines

    Aircraft carriers should definetely be your main ship in your navy because of their advanced bombardment using aircraft. Battleships should be second yes, but I do not think Nuclear Subs to follow up as 3. Nuclear Submarines should only be used as a last resort as of all Nuclear Weapons...
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