Recent content by RookMasterTC

  1. R

    CivWorld V1.0 (Complete!)

    I will be making a web site later to post these graphics due to the fact that this site is so stupid on upload limits.... Thanks RookMasterTC
  2. R

    CivWorld V1.0 (Complete!)

    try theses....
  3. R

    CivWorld V1.0 (Complete!)

    Try these....
  4. R

    CivWorld V1.0 (Complete!)

    Just want to thank everyone for their input into making this scenario/mod better so I can give it to FIXRAS by Aug 9/02!! Thanks RookMasterTC
  5. R

    CivWorld V1.0 (Complete!)

    I'll look into the terrian graphics. Give me a day pretty busy. On the matter of the tech if people want me to slow it down I can no prob. This will be updated in the next patch. I haven't added other civs yet because haven't played with that yet...can someone show me a turtural on making other...
  6. R

    CivWorld V1.0 (Complete!)

    Well there is no new units added yet. I want to make sure if there is a new unit added, that it has balance and purpose!!! Tech speed hasn't fully been tested...Please report what you find so that I can tweak it.... Thanks RookMasterTC
  7. R

    CivWorld V1.0 (Complete!)

    It is a hugh map and the game seems not play faster scince the patch maybe give it a shot!!! Thanks RookMasterTC
  8. R

    CivWorld V1.0 (Complete!)

    I've updated the version to 1.3 now. I don't believe there will be any more updates for a while or unless something really needs changing!!(LOL!) RookMasterTC
  9. R

    CivWorld V1.0 (Complete!)

    Ya, you could consider it a mod. Its hard to say because the scenario is that you start out at the beginning of the world and see if you can change the out come of what happens... Thanks RookMasterTC
  10. R

    CivWorld V1.0 (Complete!)

    Ya, I might increase the work rate for communism and the horses I left in North America do to the fact that the Natives needed them for there special unit. Also Spain isn't in the game yet so it's kinda hard for them to bring horses to the America's....lol! I've been updating behavor of the A.I...
  11. R

    CivWorld V1.0 (Complete!)

    Its a mod of our world with proper tweaks and balances made so its more realistic. For example Agsis Cruiser can carry tactical nukes or cruise missles. Republic Government now has 1 military support and on and on.(Lots of changes go through the *.Bic file....) Thanks RookMasterTC
  12. R

    CivWorld v1.0 (Based on 1.29patch)

    I've added this scenario with all the other files under the new completed scenario's section. Please go there from now on. Thanks RookMasterTC
  13. R

    CivWorld V1.0 (Complete!)

    Sorry, Civ3 back up files are to big to upload. If you need them for some reason I'll trasfer them to you another way!!! Have alot of fun with this scenario and I think it's pretty darn good! Thanks RookMasterTC
  14. R

    CivWorld V1.0 (Complete!)

    Here are the city graphics! Sorry these were corrupted too.... thanks to the 50+ people that downloaded them and now here are the non-corrupted version, Thanks RookMasterTC Tech problems reposting these later!!!
  15. R

    CivWorld V1.0 (Complete!)

    Here are the terrian graphics! Sorry about that to the 50 plus people downloading...... Here are the new graphics none corrupted....(LOL!) Thanks RookMasterTC Tech probs reposting these later!!!
Back
Top Bottom