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rsc2a's latest activity
rsc2a
replied to the thread
Events system brainstorm
.
One of the conditionals you can set to make an event viable is policy. Under the Events table, there is a column for 'RequiredPolicy"...
Mar 2, 2024
rsc2a
replied to the thread
Event Balancing
.
For the corporation events, I modified them so they are a bit more unique to each Corporation that before. Here is what the new...
Mar 1, 2024
rsc2a
replied to the thread
Event Balancing
.
What I have developed thus far gives the player the option of either one. I don't understand what kind of events you are talking about.
Mar 1, 2024
rsc2a
reacted to
Tekamthi's post
in the thread
Event Balancing
with
Like
.
I don't think we really want these to be rubber bands in any significant way; they'll be best as thematic flavoring, as garnish, rather...
Mar 1, 2024
rsc2a
replied to the thread
Events system brainstorm
.
I had thought about doing just that. But I'm not sure with this... function OnReligionFoundDummy(ePlayer, eHolyCity, eReligion...
Feb 29, 2024
rsc2a
replied to the thread
Events system brainstorm
.
What I was attempting to do was take the code that azum4roll provided and adjust it to take care of Byzantium. Thinking is that a) You...
Feb 29, 2024
rsc2a
replied to the thread
Events system brainstorm
.
I think this would be the correct modifications to the latest code if I wanted to shuffle the tOwnedBelief and return early as...
Feb 29, 2024
rsc2a
replied to the thread
Events system brainstorm
.
Yes. That is the intention. The idea is that you found a religion and, based on whichever founder you pick, it gives you a dummy policy...
Feb 28, 2024
rsc2a
replied to the thread
Events system brainstorm
.
Reviewing the lua logs, it's telling me I'm throwing an error in my religious events code: Here's the error I'm getting...
Feb 28, 2024
rsc2a
replied to the thread
Events system brainstorm
.
How do you see if a dummy policy is active? For the religious events, I've got a lua script that runs on founding to create a policy...
Feb 26, 2024
rsc2a
replied to the thread
Event Balancing
.
I'm thinking for empire-wide events and trying to come up with balancing numbers. I've got baseline assumptions as follows: 8...
Feb 25, 2024
rsc2a
replied to the thread
Events system brainstorm
.
Sounds like it could work. You might have to set simultaneous events so you could set a "neighbor" flag similar to how I'm setting...
Feb 16, 2024
rsc2a
replied to the thread
Events system brainstorm
.
Yes. It is one of several events (5 so far) with multiple ways to fire. I mostly used your ideas so there are three different versions...
Feb 16, 2024
rsc2a
replied to the thread
(7a) VP Events Overhaul (Expansion Pack system)
.
It's a first step so I can get some play-testing and feedback without people having to miss out on the system they may already be used...
Feb 16, 2024
rsc2a
replied to the thread
Events system brainstorm
.
...more frequent but also weighted more heavily to occur when certain conditions were right... That's the plan. In my "Direction I'm...
Feb 16, 2024
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