Added a watchtower set piece variation for the medieval through industrial eras.
Added ARTERA_SAILOR_POSTANTIQUE to facilitate this. Thanks to JNR for his advice.
Changed to a smaller base obstruction profile, which allowed for the following:
Removed manual clutter items from the bases for...
Thanks, Seeling. This largely reflects my experience with the game. The UI has been one of the biggest drawbacks by far. Either difficult to navigate, bloated, or a mix. Also never really felt as if I was playing one culture or another, but just amorphous blob civilization.
Added provision for Barbarian Clans mode.
Changed resource notification icon.
Added nil catch for main function.
Updated out-of-date water spawn variable.
Small fix to advanced options UI.
Added 3 new types of rewards.
Added:
Goody Notification Option
Trade Capacity Option
Recon XP Multiplier
Reward Yield Multiplier
Civic Goody Reward
Support for Wondrous' three new rewards.
Sailor Cat updated Upgrades Keep Unique Abilities with a new update entry:
Addressed load times. Updated for April patch. Other stuff probably.
Read the rest of this update entry...
Oh, it turns out the version on here is pretty out of date. The loading thing was a very real issue and solved what I think was the next patch. I'll see about uploading that sometime tomorrow. Sorry about that.
I'm aware of the thing with charges, and it isn't something that I can fix (if it...
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