Is there a way to test how a map would have looked if I didn't allow the meteor hits to break up pangeas? allow.Pangeas=False/True
We are getting close to the end of our 3 year play-by-cloud game which gave all the players their own island/landmass. I suspect many meteors were used to guarantee...
Hey Cephalo. I loved the allow pangeas (no meteors) option in the previous versions. How do I enable it? I think I know the variable but I'm unsure should it be true or false? On mobile so don't remember the wording.
Make sure the players don't join at the same time. First invite one, let him get in, then second and so on. If everyone tries to join at the same time, it fails.
That Mount Roraima in the thick of the jungle looks simply breathtaking. Fantastic work. Thank you Cephalo.
I'd say go with the default number (+ maybe the size multiplier) for NW's. Less is more.
What I was actually wondering could we have jungle on both, the plains and grassland, tiles. Maybe we could have a wetter jungle on grassland and a dryer jungle on plains.
Talk about a small probability!
Thanks for the quick replies and help. I really have to give the LoAA a chance. The LoAA thread is full of upraise toward it!
Now go enjoy CIV!
I understand that you probably are not going to update the script but I found a bug: a totally flat map generated. No hills or peaks outside the starting plots. Service tag: ee4014473f0b7a912a22b.
I feel kinda dumb for playing up to liberalism before realising that something is missing! And I...
What a great script! It is the only script that I use for singleplayer games now.
The problem is that if I try to play LAN games, the generated map is absent of trees and ice. I couldn't find any service tags on the maps (probably because of all the missing ice). It still happens if I create a...
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