After a defensive unit and a granary, settlers are usually the third thing I build. The next things I build are usually settlers too.
The granary is to halve the food loss when population increases, thus DOUBLING GROWTH and preventing famine. Also makes it quicker to build settlers.
At...
Someone thought that making terrain improvements like irrigation when you only have 3-4 cities is a silly thing for the AI to do. I disagree. I always begin developing early, even if only on selected resource squares. This increases the city's growth rate. I find that if I wait till I have like...
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