Recent content by sav

  1. sav

    Exploration Age help!

    OK I think I've got the hang of exploration age now...
  2. sav

    Exploration Age help!

    Hmmm. It seems I *know* what to do in theory, just can't execute the plan! I thought perhaps there was something I was doing wrong. Clearly there is, but I'm yet to figure out exactly what... I frequently finish Exploration with only one or two legacies - but can still pull it back in Modern...
  3. sav

    Exploration Age help!

    I've seen a lot of comments around about how the game is basically won in the Exploration Age. Unfortunately for me, that's the age I really struggle in. Been playing at Deity, and it's a good challenge, but every single game almost completely falls apart for me in the Exploration Age, and...
  4. sav

    Civilization VII Update 1.2.3 - July 22, 2025

    Yeah I managed to work that out after basically making a crazy wall in my head. I'm actually really pissed off because I thought the 'deluxe' edition would include all the post-release content. What kind of 'deluxe' edition doesn't include the DLCs? Absurd. Might be the first time in nearly 20...
  5. sav

    Civilization VII Update 1.2.3 - July 22, 2025

    Anyone else not getting the new stuff? Mine's updated to 1.2.3, I bought the Deluxe upgrage back in March, yet none of the new leaders or anything have shown up. Feeling a bit ripped off... EDIT: So after digging through everything, it turns out I paid $55 in March for almost nothing, and now...
  6. sav

    I'm clicking the "retire" button on Civ VII

    I think I have to quit too. One day Firaxis might fix the "please wait" hang and invisible units, but I'm done with installing, reinstalling, deleting configs, adjusting graphics, whatever - none of it works. Steam won't refund me for the DLCs *that haven't even been released yet* either. Ah...
  7. sav

    Civilization VII Update 1.2.2 - June 23, 2025

    So you're suggesting regular saves fixes it somewhat, or the opposite? Mine autosaves every turn, and the game still allows me to reload despite pausing. It's annoying as hell, but if mine was totally crashing every six turns, I wouldn't even be trying to play it at all.
  8. sav

    Civilization VII Update 1.2.2 - June 23, 2025

    I'm still having regular crashes where the game pauses on 'please wait'. I managed to get through a whole game the day before without it, but my current game it's every seven to eight turns. Will let you save and reload so it's not sa bad as it could be, but still something I've never seen in a...
  9. sav

    Civilization VII Update 1.2.2 - June 23, 2025

    I'm on SSD, on a three-year-old computer too! I've reinstalled the whole thing twice. I've just thrown in the towel on my current game in the exploration age, about 50 turns in, because it's dying every second turn. Steam rejected my refund request for the unreleased DLC I already paid for too...
  10. sav

    Civilization VII Update 1.2.2 - June 23, 2025

    I've seen a few similar reports. And the game ran *just fine* before - I have more than 400 hours on Steam. The computer runs every other game I throw at it. The performance seems to have improved a little, but I'm still running into reload issues every 10 turns or so. And just now this appeared...
  11. sav

    Checking in from the dev team: June update is almost here!

    It's not. I've had enough and am requesting a refund on all the stuff I preordered that hasn't arrived yet. If they can't issue a patch without leaving old bugs and making new ones, I think I'll just join the throng of people waiting until the game is finished before paying.
  12. sav

    Civilization VII Update 1.2.2 - June 23, 2025

    Well, I can't test if they've fixed the invisible units bug because I can't play more than two turns without the game hanging on a 'please wait' notification. Honestly, the previous Civilization games never had issues like this (for me at least). This sucks.
  13. sav

    Complaint Sub-Forum

    It wasn't unplayable - I have a few hundreds hours in it! - but the invisible units bug introduced in the recent patch means it's impossible to conduct warfare, which is a significant part of the game at deity. Lots of us have reported this bug, here and on Reddit, but it doesn't look like...
  14. sav

    Complaint Sub-Forum

    I enjoy the game too! But can't play it because of bugs the last patch introduced (I mean, game-breaking stuff that makes it impossible to play, not just minor things). In 30 years playing this game, I've never seen that happen before. Patches have in the past always improved the game, never...
  15. sav

    Player stats, sales, and reception speculation thread

    Last week's patch introduced a bug for me that made units turn invisible/fail to update their location on the map, making war completely impossible - so there'll be one fewer player in the Steam stats until that's fixed (I've tried everything - including a complete delete/reinstall - and it's...
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