The concern over small useless cities is silly. Speed is everything in war. One must examine the trade-offs involved. In a war where railroads are in the game, the player has several issues:
1)War typically requires changing to communism or monarchy and the longer one uses these governments...
Often when attacking, it can take several turns to reach the enemy city because the roads and rail in enemy-controlled territory are unusable. This ties down forces and subjects them to possible counterattack, as the enemy can freely concentrate forces on his rail network. Use settlers to start...
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