I didn't describe an AI that would look ahead and determine the outcome like the chessmaster AI. I am describing AI that would purely learn from mistakes. Say you get the game out of the box, and you play it a few times and the AI does some of the worst mistakes, but that's okay because your new...
It's very strange that you state that newbies tend to dislike America. The first day I played civ3 I went the Americans, and I've only tried another civ once. Generally I play by using my expansion against the enemies. With only 1 unit defending each city but having 3 times the amount of cities...
Okay, thanks for the responces.
As for the AI, it is terribly flawed not because of programming, but because it's filled with boundaries and it cannot learn. True AI would start off just randomly doing anything at all with absolutely no concept, and would assess the results and slowly build...
I've played the game a lot, I have a large understanding of the game, and I haven't found my tactics on forums. I've been playing for a very long time.
Civ3 has a better interface then call to power, but I would consider call to power to have a larger amount of management.
To be honest...
I am a long time player of civ3 and previous incarnations. I love the game, it has a lot of potential to be a great game. But it lacks in certain ways that I just cannot get past.
Obviously multiplayer would fix this problem, but has anyone else except me noticed how when playing the computer...
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