I had something similar happen to me just now.
The three actors involved:
Scythia (myself)
China
Kongo
- China takes Kongo's second city
- I take Kongo's capital and knock them out of the game
- later I declare war on China and take the city they had previously captured from Kongo (who are no...
Just tried patch 'D', no joy :(.
I did some more 'testing' on my part. If I load up that save game I posted, the basic setup for the units involved in the crash is shown in the screenshot below.
Tile A is my Svart Assassin
Tile 1 has Lizardman 1 (L1), Orc Axe 1 (A1), and Orc Axe 2 (A2)
Tile 2...
I'm stumped.
Tried it six more times. All of them ran the exact same way as indicated in the screen shot. Lizard man attacks and dies, Orc Axe 1 attacks and dies, Orc Axe 2 attacks and dies, two Orc spearman move adjacent to assassin, crash/debug popup.
It's weird. Sometimes I'll get...
Well damn. Thanks for trying anyway Kael.
I just retried it myself again. It almost but not quite played out as outlined above. Lizardman 1 attacks and dies, Orc 1 attacks and dies, Orc 2 however didn't bypass, they instead chose to attack and die, didn't even get to see Orc 3 and 4 move...
Alrighty here it is. Took me a while to get to a point where I could consistantly get a CTD. I managed to get all the way up to turn 810!
Map: Erebus
Size: Huge
Era: Ancient
Speed: Marathon
Ragings Barbarians, Aggressive AI, No Vassal States, Wildlands, Blessing of Amathoan, Living World...
Alrighty, I'll attach a savegame when I get one up that far. I unfortunately don't save many games besides using autosave and/or quicksave... and those get overwritten all the time as I start new games.
I (unfortunately) experience the same behaviour.
I've never had a game last past turn 560 or so. I get unhandled exceptions in CivGameCoreDLL.dll. I don't have the source so I can't debug into it.
I however can not reload saved games and try and play a couple more turns. After reloading...
I've spent now a few hours looking for information on setting the Refresh Rate for Civ IV under Vista.
I've looked:
- here (civfanaticscom)
- apolyton.net
- nvidia.com
- microsoft.com
- firaxis.com
- 2kgames.com
and even 'googled' various combinations of civilizationiv.ini, refresh...
I'm stumped.
For single player games, the .ini file saves almost all of the options I use for my standard games, it just doesn't save how many/which civilizations/leaders I feel like operating against.
For multiplayer games I can't figure out how to go about automating the setup process...
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