Recent content by seroperson

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    VoxPopuli Modpacks (Designed to be used primarily in multiplayer) Last update: 4.22

    If you are compiling modpack for MP games, I don't recommend to add a lot of mods. There are many mods which are incompatible with MP: they may cause desyncs, crashes and so on. The less your modpack is, the more stable it is. Personally I think the most dope combo is: VP, 3/4 UC, supersetttler...
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    Is there any interest in a stable Vox Populi LAN/Internet experience?

    Everything we need to fix MP is already open-sourced. Closed-source part is responsible for transferring bytes, session management and other things which are not affecting MP stability.
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    Is there any interest in a stable Vox Populi LAN/Internet experience?

    Yea, I would glad to fix next troubles, so waiting for your next MP session test, such reports really help a lot. Definitely there are still some desyncs causing instability, some guy from discord said they have played only until renaissance era and then session became unplayable. We will look...
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    Is there any interest in a stable Vox Populi LAN/Internet experience?

    3.7.7 Modpacks are here: https://drive.google.com/drive/folders/1DfDLhjBSOAGUOTOojx1_4up_xA0dSb9G Cross-posting from discord channel Also looking for feedback on current MP stability, so feel free to post it here or fill a github issue with all the saves and logs from both host/non-host players...
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    Is there a working Multiplayer?

    + for stable VP mp modpack (or stable VP mp version). We have played it maybe a few years ago and it was at least playable (sometimes with de-syncs but still). Now MP is completely unusable because it crashes even in early ages.
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