Recent content by Shadowsong0

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    Necromancy- dont kill it!

    Hm, isn't Undead a race-tag, like Angel, Demon, Dwarf, Elf, Golem, Orc, Summoned and Vampire? If so it would only be usable by "human" units (read as units without a race-tag), which would be pretty nice balance- AND flavour-wise. Maybe the wonder should be tied to Veil & Order religion. As...
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    Developed Forests and Ancient Forest Generation

    Forest will never grow under any improvement, if that improvement would be destroyed in the process. So you will get forest under camps, farms, cottages, plantations and even elven city squares, but not under mills, workshops or mines. In my personal experience Ancient Forests itself seems to...
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    Smarter Orcs (a FfH II mod)

    Long time no see. I seem to have tracked down my crash.. and to my complete surprise, it was not something related to the game itself, but to a mixture of having Windows Taskbar autohide on and maximising the window before having played a single turn. As i tend to play CivIV fullscreen, when not...
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    I love elves, I love supercities

    How to say.. it's not only size that matters, but how you use it. :) For starters try to get some nice cozy places for your 3-5 supercities. I safe the last one for the elves capital or whereever they founded FoL, but you won't need that with your modified leader. Use God King to produce the...
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    Raging Barbs in Fire

    Agreed. Once you lead the pack scorewise, motivation tends to fade quickly. AI is simply too incompetent to do anything other than outproduce you. And that only happens with lotsa cheating due to difficulty settings. More on topic.. i always play epic with raging barbs. The key is to let...
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    Smarter Orcs (a FfH II mod)

    Sorry for that, it was just stupid me getting a certain elven leader in a random game and not paying attention -.- Still was not able to finish the game. Repeatable crash on AI-Turn (turn 421). No python error, no warning, just a Civ IV.exe has caused a problem in module...
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    I love elves, I love supercities

    As far as max pop goes, he's still leading the horde.. Get a city seated inmidst some flood plains, build OOs mind stapling - no unhappy thingy, switch to Ol' Hybo and watch it grow. you were right about the death mana-thingy.. i always forget my XMLs are heavily modded -.- Well OO is...
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    I love elves, I love supercities

    Well, it's pretty much what i do in most of my "builder" games. No need for a new leader. Get Kuriotates Switch to OO Switch to Slavery Get Elven Slaves Switch to Leaves Switch to Guardian Enjoy... The Health & Happiness from 37 Ancient Forests tiles will easily do alone for 35+ pop...
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    Could FFH ever be distributed by Firaxis?

    I jobbed as a part-time DM for TSR (Wizards later on) in Germany and i guesss it is pretty safe to say that the setting ain't the problem. The static graphics would be a minor issue, changing the color-scheme for the copied buttons from Guild-wars and getting permission for some of the less...
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    Smarter Orcs (a FfH II mod)

    Capped XP-Gain from Barbarian Units seem to be broken. Units still gain XP after 100 from those. And you suffer crashes even in windowed mode, if your window is not maximized. I just ran a pretty stable (read as zero crashes) 200 turn game of vanilla FfH and now enjoy this .dll together...
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    Kuriotates and Cities

    I think industrious worker would be able to build faster, not move faster. Increased movement (unitwise) should stay with the hippus. It fits their theme perfectly and would just feel like a copied over mechanism for any other civ or trait. Building infrastructure is quite something...
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    Kuriotates and Cities

    So you send your settlers ahead of any fighting forces? That's.. uhm.. unexpected at least to say. I still find better roads inside their territory more attractive. Maybe reusing the Homeland code (from Defender) for halving movement costs of roads? I'd still prefer better mobility tied...
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    Kuriotates and Cities

    Hm, someone please explain to me what use Mobility 1 settlers are for the Kuriotates. It would duplicate the Hippus settler without an early combat unit able to keep them company. Kuriotates are about developing the cities and their surrounding and expansive all about (healthy) growth in those...
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    Design a Unit 2 contest

    Godsbane Unique Unit for the Grigori. High Priest Model National Limit: 1 Upgrades from Grigorian Medic 3/5 str can enter enemy territory Commando March Medic II Scourge Special Ability: Preach Equal to the "Roar" mechanic the dragons possesed, it will convert units next to it, which have a...
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    Kuriotates and Cities

    Spaz - From spastic, the disability. Means a person that acts insane or mentally ******ed Just let me assure you i do not suffer from such a discomforting disability. But i thank you for your concern.* * Sarcasm from Greek σαρκασμός (sarkasmos)...
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