I played civ 1 on the snes for years. A friend had civ 2 on the PSX which I tried, then went out and bought civ 2 for the pc after it had been out for a while. The music was so awesome, particularly the Russian diplomacy music, which is Stars And Stripes sort of rearranged into a different...
I prefer to fight wars in 2d. It doesn't animate combat so you can finish your turns faster.
The only multiplayer game I've played, I wad in 2d the whole time so I never had a chance to lament the fact that nothing is animated in multiplayer.
I'm halfway certain that captured workers don't give you gold when you delete them. I'm probably going to play a few games just to chart/graph certain numbers, like unit maintenance and trade route value.
The value of the trade route will go up as your cities grow.
As far as your harbour question, I think the harbour has an upkeep of 3, and you'll need two of them to connect trade across the lake, so if building the road around the lake requires more than 6 tiles of road, you're better off...
Yeah. Small nations are going to progress much faster on the Policy trees, and on top of that, a smaller land mass requires a smaller standing army to ensure its security. Wars are usually going to involve a dozen or so units at a time regardless of the size of the combatants. The only...
I'm playing a game as iroquois right now. I have to see the longhouse does not get less useful as the game progresses. There are simply too many reasons to leave your forests standing. Right now I have about 60 gold from trade routes and I'm only spending 5 gold on roads to link up the few...
In the play-through video from a few weeks ago (or was it one week?) they said it was possible for a city a state to get more cities by conquering them during a war. They did also say that it was a very rare occurrence. In my experience, the city-state AI just focuses on eliminating units and...
Moving my armies back home after a war is a hassle, and finding a place to keep them all is even worse.
I'd like a mod where there's some way to take military units off the map when not in use. Maybe an ability similar to garrison that allows more than one unit to sit inside a city without...
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