I was thinking about an idea. What if paved roads couldn't be built until they are further through the game, but the "foot traffic" of units and traders passing through a certain tile created an unpaved road, which then took less gpt to maintain once you then improved that unpaved road to a...
I was thinking about an idea. What if paved roads couldn't be built until they are further through the game, but the "foot traffic" of units and traders passing through a certain tile created an unpaved road, which then took less gpt to maintain once you then improved that unpaved road to a...
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