Recent content by Shogu

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    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    I had updated version. And it always ask me to recalculate my games. Doesn't matter how many times i recalculate. Quote : As I said earlier then, the only real way I suspect we can address this is to simply instruct: if you're getting a crash at a combat, turn off all combat animations by...
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    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    Unfortunately didnt work for me Did you had CTD when you just pressed end turn ? EDIT : Worked for me when i deleted animal from world builder ( didnt work when i killed it with axeman ). Why ? ( Thanks anyway )
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    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    And another one. Press next turn for ctd.
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    Single Player bugs and crashes v37 plus (SVN) - After the 24th of December 2016

    SVN version 9423 Click next turn and game crash every time.
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    Ai and crime

    1. Ai does not build crime fighting builds such as executioner huts or sentry posts. Even when it has 1000 crime in city. 2. When Ai decide to fight crime by the means of enforces it will build huge amount of them in one city ( 24 in my case ) dropping crime to -1000 and those enforces will sit...
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    Steam version no UI.

    Ok i found it in different topic. I changed mod folder from Caveman 2 Cosmos to Caveman2Cosmos and ui appeared. Odd.
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    Steam version no UI.

    I have no ui and bug mode crash. It is something woth intall directory of steam version but i cant figure it our how to fix it exactly. This used to help me few years ago https://forums.civfanatics.com/threads/help-installing-the-mod.252561/#post-6367044 But there are no more images in Azzer...
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    Single Player bugs and crashes v35 plus (SVN) - After the 18th of August 2014

    http://www.filedropper.com/topsbc-0401
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    Single Player bugs and crashes v35 plus (SVN) - After the 18th of August 2014

    My game frezzes when Great Person suppose to be born. I hit enter for next turn and game right away becomes frozen. I use SVN 8649.
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    Alt timelines

    I remember there was a workaround in CIV4TechInfos.xml file. Somewhat making all those techs without "benefits"
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    Alt timelines

    Ok how do i disable module ?? I tried editing MLF_CIV4ModularLoadingControls.xml in alt timeline folder file but game crashes.
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    Alt timelines

    How to remove it in the middle of the game ... I cant believe clockwork golems are still forced into players after so much time .... All help appreciated.
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    Players Guide to the C2C Combat Mod - Size Matters game option.

    I have size mod on and i can't transport settlers with a galley Oh wait i can merge naval units too , will that work ,and does AI know how to use it ? ... Edit : merging galleys worked
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    Alternative Timelines

    OK answer is in first post.
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    Alternative Timelines

    How to disable them , and why they are on, on default. Those tech's are really annoying and unbalanced.
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