Recent content by silversheep

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    COTM101 Portugal - First Spoiler - No longer despotic.

    Went for spaceship victory. Ended up settling 2NW, built a granary for a settler factory. Went for Republic slingshot. Lost the silks to the Celts. 1000BC: 8 towns, 1 city, still need currency and construction for MA. Hit MA sometime ~600BC (?). AI seemed rather slow in terms of techs...
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    GOTM121 - Final Spoiler

    Launched spaceship in 1505AD, Firaxis 4787, Jason 7111.
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    News: COTM92 Pre-Game Discussion; Saves Available!

    Thanks for the detailed analysis! I'd probably still play 20k if I have time for this, just because it's my favorite victory condition, though I'd be on the lookout for good non-capital sites as well.
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    News: COTM92 Pre-Game Discussion; Saves Available!

    Hmm... settle in place, I guess. Maybe 20k... lots of mountains, but not much in terms of bonus resources. Still need to finish the GOTM though... (and this COTM will probably be the last I can do before semester starts again, if I can get around to it)
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    GOTM121 - Spoiler #2

    Hit IA in 560AD. Haven't had any large scale wars yet (just the Vikings, who didn't even put up a fight - oddly they aren't eliminated yet, must have a wandering settler or island city somewhere). The Koreans and Ottomans gave me lots of GPT for techs, and the Germans too, to some extent. Didn't...
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    GOTM121 - First Spoiler

    QSC stats: 11 towns, 33 pop. (Lost my 3-cow city in the north to culture flip :cry:) Have AA techs except for Lit, Poly, Currency, Republic, Monarchy, Construction. Still quite far from getting Republic (dunno how to get it fast when the slingshot doesn't exist). Score: 4933 Settled Moscow by...
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    COTM91 - Final Spoiler

    20k victory in 1778AD Military conquests didn't go too well for me. Never got very big, so things were slow all the way around. 4000 palace 1990 temple 1475 colossus 710 oracle 490 library 250 Statue of Zeus (settled a city near the Aztecs to get ivory) 70 Hanging gardens 170 GLib...
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    COTM91 - First Spoiler

    Going for 20k QSC stats: score 3743, 5 towns, 12 pop (6/3/1/1/1). All AA techs except currency, monarchy, construction; all contacts. 4000 palace 1990 temple 1475 colussus 710 oracle 490 library MA in 390BC (rather late...) Detailed turn log
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    News: GOTM121 Pre-Game Discussion; Saves Available!

    Will be first GOTM I'm going to seriously try (as opposed to COTM. Less COTMs is giving me an incentive to try GOTMs). Will have to work on learning all the things in PTW I'm not quite familiar with (thanks for the list, Lanzelot). Probably going for Spaceship, since this is the Russians...
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    COTM90 - First Spoiler

    Starting position was pretty annoying. (I think it's more fun to play the COTMs on high difficulty levels with odds stacked in my favor, than COTMs on low difficulties stacked against...) Settled to the SW. Going for 20k, stuck with the capital since there wasn't any better location lying...
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    COTM89 - First Spoiler

    First COTM I've played in a long long time. Went well, lots of room to expand. Didn't lose any settlers (my settlers avoided the barb huts), though lost an absurd amount of warriors. Beelined for philosophy, got literature as free tech, built GLib in Salamanca in 730BC. Techs roll in, enter...
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    Quick Questions and Answers

    How do I load units on a ship? Which ships can transport units? Thanks in advance.
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    News: COTM70 Pre-Game Discussion; Saves Available!

    Settle in place or 1SW (need to think about this). Might end up playing this one instead of GOTM100 (which is harder and has more competition!).
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    Citizens working tiles vs. being specialists

    I find it unrealistic how most of the workers in Civ are actually working the land. In modern times (after industrialization) very FEW people actually directly work the land as farmers or miners. When cities grow large in Civ2-4, they can have specialists- scientists, merchants, etc. However, in...
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    Culture and land expansion

    Definitely the user should be able to choose which tiles to invest culture/ money in. Also during war military should be able to take tiles from another civ forcibly, without actually capturing the city controlling the tile. (Of course, there could rules like, the unit has to occupy the tile for...
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