Recent content by smortt

  1. smortt

    elder scrolls mod development thread

    http://www.upf.co.il/file/732837420.html
  2. smortt

    elder scrolls mod development thread

    http://www.upf.co.il/file/732837420.html re-uploaded supposedly the last version (I don't remember) though I'm having a bout of nostalgia for this
  3. smortt

    elder scrolls mod development thread

    are you starting like this? load the mod -> play custom scenario -> tamriel9 It supposed to load the correct locations, though if it doesn't, I'm not sure I remember anything at all here... I'd be glad... I hope it didn't :P Most of these things have already long been...
  4. smortt

    elder scrolls mod development thread

    what?? It shouldn't be. I didn't change anything like that
  5. smortt

    elder scrolls mod development thread

    http://atomicgamer.com/files/104689/tamriel-version-20
  6. smortt

    elder scrolls mod development thread

    Version 20 uploaded same link different site (I hope it works, had some problems with atomicgamer) - added most of ramzay's unit graphics - conjurers spawn daedra - various powerfull animals and creatures now spawn later in the game
  7. smortt

    python aid needed

    thx!! I'll try to come up with some piece of code
  8. smortt

    python aid needed

    thx!! :) Another question: how do I check whether a tile is inside some cultural borders?
  9. smortt

    python aid needed

    zombies can't swim, point taken. Anything else that I didn't think of? :eek:
  10. smortt

    python aid needed

    - How do I check if a unit is killed onCombatResult (and didn't retreat for example)? - How do I check whether a tile is empty? - Does the attacker moves into the defeated tile before or after these 2 functions?
  11. smortt

    python aid needed

    I think it doesn't matter. Can't I just check if the tile is empty? ...my python knowledge is limited. In fact I edited one of your promotions to write this.
  12. smortt

    python aid needed

    I've added a piece of code to onUnitKilled def onUnitKilled(self, argsList): 'Unit Killed' unit, iAttacker = argsList player = PyPlayer(unit.getOwner()) attacker = PyPlayer(iAttacker) ## raise undead from barb start if (not unit.isAnimal()): iStr =...
  13. smortt

    elder scrolls mod development thread

    It's fine, take your time. I'm just saying that eventually I'll want to add them (weeks, perhaps a month) слухи о моей виртуально&#1081...
  14. smortt

    elder scrolls mod development thread

    New version in a week, with Ramzay's units, undead and daedra... stay tuned Ranzay: I will also want all the graphics you made but didn't yet upload ( palaces, wonders, ministry of truth etc.) Novator: Your camoran is fantastic!
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