Hi I turned off the overlay and also I tried it while offline in the friends list. Same result.
"Steam cloud" - disabled.
"Enable Steam Community In-Game" - disabled
I believe that civ is polling the sh.t out of steam.exe.
In TCPView I can't see that Civ is claiming any tcp or udp...
When I start an internet multiplayer game in civ 5, as soon as I enter the staging room steam.exe will use 100% cpu on one core and will stay that way for the whole session. Is this really the way it should be? This is true on both the host and the client side.
I have only tested on two...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.