Yeah, Anti-cav is not very good, no one is going to argue otherwise. Still, if your facing an early horse rush, then you wouldn't say no to having some around. Its purely an issue with the unit design though, the system around counter units is sound.
Apologies for answering on someone else's...
I'll do so. In regards to counters I'll quote my upper response: "being 10 points worse just to get a 10 point bonus is ... pointless". Which is the case for both AT-units, and which wasn't the case in Civ V because there you had an AT-gun with 50 strength that got +100% against armored units...
The post you linked was quite informative (and confirms my thought that anti-cav/AT units are borderline useless in their respective role, because being 10 points worse just to get a 10 point bonus is ... pointless).
About the different strength systems: I agree that there are advantages and...
Thank you for the mod recommendation, it might help alleviate a part of the problem, though I have to admit that I find this system utterly counterintuitive. 10 and 17 seem like relatively arbitrary values (I know that the strength gaps between different eras are roughly in that corridor, but...
This is my first post in this forum and I haven't browsed through the entire history so I don't know if somebody brought this topic already up (I also literally made an account just to write this), neither am I a hardcore player of all the Civ parts (as for anyone who might say that some of the...
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