That was really helpful! I have to learn so much, still!
After going through all the files I could now easily access the attributes and work with them. But I ran into another roadblock. *sad*
Apparently, the CombatType is also stored as some kind of hash. I looked into the UnitPanel.lua file...
I am trying to write a small mod that targets the issue with the combat experience of aircraft carriers. I got a mod set up, got the event hook for the combat initialized but the object that the event provides is not really helpful at the moment.
Thanks to this event documentation I have an...
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