Recent content by steveforez

  1. steveforez

    Units strenght ....

    oh good, thanks Aldollin
  2. steveforez

    Units strenght ....

    Greeting at all, I wan't to know if you think it"s possible to create unit with strenght upgrade by era... ? Exemple : In first ancient era my unit have a warrior strenght, at Classical era, strenght for this same unit up to swordman etc .....
  3. steveforez

    [RESOLVED]Txt key on .modinfo

    Thanks I see with this, i don't have description in mod screen ... I have try this to have a description in "your own" language but ... i do make in english for all. Thanks you again
  4. steveforez

    [RESOLVED]Txt key on .modinfo

    Greeting all, i looking help because i trying to make my descritpion in Modebody (modinfo) with Txtkey. But i'm not sure it work. On my mod info description, i write ...
  5. steveforez

    Example Modbuddy Project for 3D Model Import - T-34

    very nice, good job. For the .mtl you use blender ?
  6. steveforez

    TSL source path

    Anybody know where is the TSL source path directory plz ? (with all civ and cs position) thanks
  7. steveforez

    Invisible Unique Building?

    ok thanks firebug ^^
  8. steveforez

    *HELP* XML civ trait

    oh thanks @Gleb Bazov
  9. steveforez

    Invisible Unique Building?

    did uou have see the dlc modinfo dep .. Where the polish building artdef can be refere ?? sory that's just a suggestion, i don't know exactly if is thats ... maybe in citybuilding ... maybe try
  10. steveforez

    Invisible Unique Building?

    And when you build your bank, she Appear in-game ? on field .. ?
  11. steveforez

    Invisible Unique Building?

    I have make one with Improvement. If is the same, that's in mod art probably or the .artdef But i don't have read this at this time. For building in district the artdef have a building art and buildingchains and i don't know if we do add your building in. Maybe if you look the artdef for church...
  12. steveforez

    *SQL* Learn

    Greeting at all. I looking for on "civ" mod all in sql. I need this for have an example with this . Anybody can send me this or give a link with sql tuto for civ vi mod ? Thanks at all
  13. steveforez

    *HELP* XML civ trait

    yes and i need to try SQL ... i think is better.
  14. steveforez

    *HELP* XML civ trait

    yes , i try to change the key mod and rebuild. If don't work, i looking another trait ... Civ VI is very hard for make mod ... Thank you again ITcore for take a little of your time.
  15. steveforez

    *HELP* XML civ trait

    i do make the leader kind and the unit kind in the civ file to ? i send you the complete build mod ..
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