Game: Civ5 GOTM 81
Date submitted: 2014-03-16 18:24:43
Game status: Domination Victory
Game date: 1832AD
Turns played: 286
Base score: 2072
Final score: 3635
Time played: 8:25:00
Thought I would do a detailed accounting of battles this game, keeping track of units killed and lost. I...
Thought I would do a detailed accounting of battles this game, keeping track of units killed and lost. I built 3 cities initially and went full tradition, sending caravans to my 2 satellite cites from my capital. This probably wasn't the most efficient because of the whales. Lost some...
wish this could be turned off, or at least switched to a notification that pops up on the right side of the screen. if you don't have something important to say, leave me alone. i don't care that you are happy i befriended your friend. if there isn't a meaningful choice i can make on the screen...
Problem for me is let's say you want to play a domination game, but it's just a love fest between the AIs. Let's say the only people close to you are peaceful and even offering friendship and there's no major wars. No one is threatening or conquering any CS. What do you do then? Put your thumb...
ah, I've been mistaken all these years then. I "learned" from someone that you should not hook up the spaceship parts until you had them all built and I've always been doing it that way. good to know that's a waste.
it's not gonna be a vast improvement, sure, but it seems a lot more straightforward than a lot of other fixes. even if they rarely try to stop you, why not at least give them the chance?
This is not really a flaw, but it would be an easy thing to do to make the game harder: alert the AI when you build a spaceship part, instead of just when you hook it up to the spaceship. Right now everyone knows to just stock up all the pieces and hook them all up on your last turn. If the AI...
I would also recommend starting earlier. A good tactic is to build 5 or so archers before you get to construction. Then upgrade them all to CBs with gold (it's faster/easier than hard building the CBs). You can use them and 1 horse to take out another civ pretty early. Definitely by the early...
Just getting around to playing this one now, but since it looks like no one officially answered the question, here is how I believe it works:
You cannot liberate a city you just sold to someone else. However, you can puppet it again and immediately sell it again, assuming the old buyer still...
if you play a pangea on emperor or above, i would argue that it's essentially impossible to go a whole game without an AI DOWing you, no matter how you play the relations. they will declare on you several times no matter what you do.
i supposed i was being a bit extreme, but i would say how...
what's annoying to me is Civ 5 has basically done away with the concept of mutually beneficial friendship/alliance between civs. the only time it's possible is if the civs are far away from each other. then they can sign research agreements and are too far away to fight each other. backstabbing...
Settled on the silver and used my scout and warrior to meet England, Ethiopia and Sweden. Surprisingly from what I've read here, I was able to get some decent money in trades. Not full price, but something at least. I bought 1 settler and built another. Put one city on the desert hill to the SE...
I'm right around turn 100. I think this is going to be tough for me to win, but I never play cultural. My plan was to build 3 cities and go tradition. I plopped my first city north of the cap by the copper. Then I sent my next settler east along the river... to discover Hiawatha already put a...
it's definitely much better than earlier civ games when most of the AI's were just there and doing their own thing. now at least they pick a victory type and go for it. they're just not very good at most of them. at least now when you are building a spaceship, it's pretty common for them to make...
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