Recent content by Strig

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    Anybody see a naval invasion?

    I have seen two "impressive" naval military manuevers from the AI in over 200 hours of game play. The first was from Bismark on an immortal, standard, Huge, Earth map ... I was located in South America and Bismark had totally dominated all of North America. I conquered Helsinki which was...
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    Any idea why my wagon train always stops at a certain city when set to automate?

    It looks like you are at war ... I have noticed my wagon trains won't leave a city if there is a threatening presence nearby ... troops in particular, but sometimes just a settlement in the way of their route seems to have the same effect. I have to manually MAKE them go where I want and then...
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    civ5 - to limit the number of military units

    This will probably bring a world of flame down upon my head, but I really like the way Civ: Colonization handles this issue ... (that and the choice between what resource a tile will produce are the best things that game has going for it). A unit of population is required to work a tile, or...
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    Banana gives bonuses only in forests?

    Building a Lodge should boost a Banana plot by +1 Food along with the +1 Lumber (never seen a Banana with Lumber and Fur, only Lumber and Sugar/Tobacco)
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    Unarmed colonists strength. Again.

    I think the Kill 1 and win is covered in the Civlopedia under Game Concepts\Combat\Victory or Defeat: "If there are any non-combat units present, the attacker will fight one of them. If the attacker wins it will capture all non-combat units." Presumably non-soldier/Dragoon/Cannon/ship...
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    Scout to Dragoon?

    If he is already mounted, making him something else won't cause you to lose the horses ... in fact Soldiers, Dragoons, Scouts and Pioneers give their equipment (guns, horses and tools) to any city they join (not garrison, but work a slot). You can then assign someone else that profession or...
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