Thanks for the clarification, this explains quite a lot.
Still I'd prefer it if a rule was added that prevents T from resetting once the AI has lost a significant amount of cities (~5).
Granted it would still be a relatively bad deal to make peace just after losing a city but if the AI is to...
I'm not okay with my military units doing nothing but eat up maintenance.
The optimal strategy I'd like to go with in my single player games is to attack an AI, take several cities and turn it into or vassal or coerce them into paying me large amounts of gold per turn, and then immediately...
I have been playing with the community patch for about 100 hours now and while I would agree that the AI has been improved significantly, I think it's evaluation of when it should be making peace needs more work.
Repeatedly I have been in situations where I'm clearly winning the war, yet the...
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