Recent content by swordoflight86

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    The lack of CB options is a pain

    No-CB is best CB. Learn it, love it, use it.
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    Cloud Saves? Where did they go?

    There is no such checkbox anywhere on my interface.
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    Cloud Saves? Where did they go?

    Where is the option to turn on cloud saving? I don't want to start a new game just because I have shifted computers. Can Firaxis really have failed that badly that they didn't include cloud support(in 2016!?)?
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    Here's something petty: I am disappointed in the desktop Icon...

    I just open all of my games using the steam quick menu. Two clicks from anywhere.
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    Do giving cities back help with Warmongering?

    I am not concerned with the warmonger penalty. I have lots of practice in the handling of large coalitions due to my conquests. AE is just a number, after all.
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    have they fixed the multiplayer sequential Turns bug?

    I can't find it anywhere in the patch notes, so either they don't know the bug exists, don't care, fixed it in Rising Tide, or I missed it when I looked. For clarity, the bug I am talking about is the one where you are playing sequential turns, and after everyone takes one turn the host ends...
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    (Rising Tides) Possible uses for Submarines.

    Yes, embarked units move equally as slowly, but it is not the same type of thing. Embarked land units should theoretically arrive after the area is clear of hostile forces, so their slow speed is irrelevant. Submarines are naval combat units. Thier speed is an issue because unless you have them...
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    (Rising Tides) Still too easy...?

    The passivity might have been a function of the difficulty Quill was playing on. He said he was playing on Normal. I know that when I did contact victory on Gemini, I think it was, when I turned on the beacon I got hammered and I lost almost every city, and if not for deep cash reserves I...
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    (Rising Tides) Possible uses for Submarines.

    From what I watched of Quill's livestream, subs are rather slow, and I am not entirely certain they are useful for offensive operations except at the outset. So what can submarines be used for? That is the question I am positing. I have a few ideas. The first being to set up two rings of subs...
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    What to do about War Score

    Well, tbh, the War Score table needs a White Peace option to be always available. That is the first thing. Also, the fact that they have promised post release support is good, but only if it isn't lackadaisical like it was for vanilla. I am still burning at the wonders rebalancing. The dev...
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    (Rising Tides) So why should I build water cities anyway?

    The only use I would make of a water city is as a forward base for an amphibious landing. Drop the city a few tiles off the coast, rush buy the early production buildings and use internal trade routes to quickly build up infrastructure in the city. Then move your navy in to secure a landing...
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    What to do about War Score

    I read it. I honestly didn't like it that much. I was just coming off my first time reading Dune, and after reading that, everything else sci-fi is meh in comparison. I had forgotten about that. Interesting point.
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    What to do about War Score

    Forgive me, I have like a couple dozen thoughts going through my head at any one time, and sometimes I don't make sense, even to myself. My most sincere apologies.
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    (Rising Tides) So why should I build water cities anyway?

    It is the ultimate forward base for an amphibious landing. It is like a Mulberry Harbor on steroids. Plus, on any water map anything that improves your control of the waves is a huge bonus. The earlier you dominate the worlds oceans, the more surely you will win.
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    What to do about War Score

    You know, I just realized that there is the "one more turn" button. Doesn't help my multiplayer woes, but I suppose for single player it would suffice. I really don't like letting people win just because they are my friends. Or family. Or anything else for that matter. I don't even like holding...
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