One thing to understand with chess is the complexity, for computers, is in learning how to evaluate a position. The only real numbers in chess are material. CiV gives the computer TONS of metrics to measure decisions by. It's difficult for the computer in chess to know if it is winning or...
This was on a standard map, with default # of civs, so I don't think that should of happened. And I had yet to meet any dupe civs, so only way that was possible was if the dupe was unmet. And in that case I would think the diplo screen should read as "X with Y against Unmet"?
I was nosing around in the relations screen in diplomacy last night, and in multiple games saw situations where nations had pacts of secrecy against themselves... I.E. "Washington has pact of secrecy with Sully against Washington" Anyone else notice this?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.