Recent content by Terkhen

  1. Terkhen

    MapScriptTools

    Thank you so much for the kind words! I'm happy you like it. Unfortunately I do not think I will make further updates to this project. I do not play Civilization IV anymore so my interest has switched to other projects.
  2. Terkhen

    Discworld

    That happens when there is some Python error in the MapScript. Set HidePythonExceptions to 0 in your CivilizationIV.ini file and try again. You should get a message mentioning which line of the Python script is failing and why.
  3. Terkhen

    Discworld

    The border is generated in two passes. The first one is in generatePlotTypes() line 154 and it is setting the plot type to ocean. The second pass is in addFeatures() line 189 and it is setting the feature type to ice. You will likely need to modify the first pass to set the plot type to the one...
  4. Terkhen

    Discworld

    Thank you for your interest in the map script! I am very happy that you decided to include it in your mod :) Implementing that request in a way that works for every possible mod is quite tricky, as the code cannot rely on specific terrain types being present in every mod. So unfortunately I...
  5. Terkhen

    ExtraModMod continued

    I have also been wondering why this happens. Other mods such as Realism Invictus work fine with the "new" Steam version.
  6. Terkhen

    ExtraModMod

    @Dunadd as lfgr mentions, ExtraModMod is no longer maintained so you may prefer to switch to the newer versions. If you do want to give the old versions a try, in https://bitbucket.org/Terkhen/extramodmod/downloads/ you should avoid using the "Download repository" link and use one of the other...
  7. Terkhen

    [MODCOMP] AIAutoPlay

    I think I ended up giving up on measuring performance, but I ended up doing something very similar to what I describe in my previous post in order to compile a special build that would launch AIAutoPlay automatically after starting a game. The goal was to detect OOS errors in multiplayer games...
  8. Terkhen

    ExtraModMod

    Because Bitbucket is removing support for the Mercurial control version system (see https://bitbucket.org/blog/sunsetting-mercurial-support-in-bitbucket), I have ported ExtraModMod repositories to git. This should not affect players in any way as all links should stay the same, but please let me...
  9. Terkhen

    ExtraModMod

    I think that at this point it is safe to say that I am not going to continue working on ExtraModMod anymore. After my friends and I moved to other multiplayer games I kept developing the mod for another couple of years, but when I ran out of simple features to develop and game-breaking bugs to...
  10. Terkhen

    ExtraModMod

    Randomsheep: I did not get any major bug reports about 0.6.0-beta1; it is quite stable except for some minor issues so you shouldn't have any problems with it. Also, 0.6.0-beta1 is updated with the latest More Naval AI changes while 0.5.2 is based on an old MNAI version.
  11. Terkhen

    ExtraModMod

    I guess that the transition from temperate to ice is too abrupt, making the starting point algorithm believe that island is a good starting position. Thank you for the report; this will get fixed for the next beta.
  12. Terkhen

    ExtraModMod

    So I have bad news; ExtraModMod 0.6.0-beta1 has a new OOS error. We have been getting it very frequently after about turn 200 while playing on team games, but our logs are not very helpful. After many days I am not able to reproduce it using my automated OOS testing mode so I do not have more...
  13. Terkhen

    ExtraModMod

    You may want to try playing with "No world spells" enabled.
  14. Terkhen

    ExtraModMod

    What is wrong in that picture, kvaak? I only see one Illian civilization there.
  15. Terkhen

    ExtraModMod

    Stone is enabled by the Mining technology. This means that you need Masonry to unlock Quarries and Mining to enable Stone before you can use Stone. Human slaves are not able to do that when they are controlled by non-elven civilizations. If the flavour settings are off, your civilization...
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