I hope in next update author of this mod will restore ability for entertainment and factory expant some building bonus for the 6 tiles (and in Toronto city-state too). On current moment Firaxis crash giant part of gameplay - planning district place. What now do? Placing where you want? For what...
(Sorry for my bad english)
I understand about bug you speak, but this found only in ingame menu. I am not see custom loc unloading in ingame text, sometimes before i stop translate Test of Time (this is in beta already) with it translation i dont see any drop text in russian when i load or very...
Sorry fo bad english.
If i translate this mod on russian language (partially becouse this is so big and possible full after some time or another do it later) do you include this translate in your mod? On current moment i do it for self.
I am not modder of this game and not understand it...
Sorry, but how add new mods without start new game? In 11 version i see new mods YnAMP - More CS for Europe and YnAMP - More CS for the World , but it standalone mod.
I genererate new giant earth map alpha 9 and don`see strings which described unique bonus in new added city-states similar garama, ife ife, samarkand and another. What is it?
I use last subversion from github and persistent save choose popup civ/tech are correct saving (not always disable that was before), thanks.
Only one trouble stay: it`s not bug your mod, it`s conflict i checked. Not icons in new pins. I install only your mod and generate new map = all work and...
(Sorry for bad english) I use your mod 0.6 and yet(not) another maps alpha 7, units screen. I don`t know why my setting popup civ/tech don`t save, please say where and what in your code need modify (if it`s not hard for your), that popup civ/tech stay enabled by default, i can do it for self...
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