This is a good idea a coronation event. It could wrap up the family changes, your new rulers global effects, and any diplomacy effects and maybe a low stakes event as extra candy.
In game design circles this is known of as reward scheduling. Generally, you want to have several different schedules going at the same time so that there's always "something" about to pop. These are seen in all games especially RPGs. Civ historically has had good reward schedules leading to the...
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