Recent content by TreVor_ish

  1. TreVor_ish

    Missionaries

    I am generally mortified, that this version of religious mechanic is OK to be released in a triple A game, yet alone a Civilization. The most tedious thing being a missionary point and click, without everything else. In a previous iteration we at least had more than one unit and, however silly...
  2. TreVor_ish

    Steam Review Bombing

    It's more of a T2 business model. I would argue that Fxs is a scapegoat in this situation. These are mostly passionate people that would like to make a good game. But it takes time. And it's not Fxs that decides when to release, it's T2. Fxs has to prioritize what comes first and that's why we...
  3. TreVor_ish

    Are crises impactful enough?

    Does the AI have enough bonuses to withstand crises better. Does the IP attack AI less frequent than the player. Does the AI know when crises will happen. What is the logic on AI's choosing of crises policies, resource management, build order.
  4. TreVor_ish

    Steam Review Bombing

    I don't see Kingdom Come Deliverance II on that list. It was also just released and has a script allegedly longer than Baldur's Gate III. It already sold enough to cover expenses and is well received.
  5. TreVor_ish

    Are crises impactful enough?

    Now imagine, if crises were more severe. It would create situations like we had in Dramatic Ages of CIVI. Many of times, while having it on, have I sail into the New World only to be met with a dozen or so Independent Cities.
  6. TreVor_ish

    Steam Review Bombing

    Old World praise is a good start. It's a really good game, though has it's quirks.
  7. TreVor_ish

    Little questions & answers thread

    Not that i know of no. If that settlement would be in between, then yes. Unfortunately this is situational and best option is to settle another settlement that would be not further than 10 tiles from nearest connected one and the one that is beyond. It would connect three at once. At least...
  8. TreVor_ish

    Little questions & answers thread

    Up to 10 tiles is when road is being build automatically. Beyond that, you need to put your faith into trader.
  9. TreVor_ish

    Better names for Tech / Civics + II ?

    And a great meme material.
  10. TreVor_ish

    Better names for Tech / Civics + II ?

    That would require more lines to record and we already have less in loading screen.
  11. TreVor_ish

    Better names for Tech / Civics + II ?

    Yeah, and a great quote from my late professor that could never fathom me doing that on my thesis. EDIT: Did you mean reinvent or invent? Because I was referring to Wheel II on Tech tree, not wheel invention itself.
  12. TreVor_ish

    Better names for Tech / Civics + II ?

    That would make it Advanced Ballistics III. We need a mod for that.
  13. TreVor_ish

    Are crises impactful enough?

    They just feel like they were suppose to be impactful, but been too much and might be considered to be something players really don't like to see. So they become just a nuisance without anything then just busy work.
  14. TreVor_ish

    Dr. Disaster video on the controversial state of the game at launch

    It's been a while since I saw any SaxyGamer video. Thanks for that.
  15. TreVor_ish

    Should I be worried about the Bermuda Triangle?

    Natural Wonder Selection Option coming in DLC Wonderland. (Natural Wonders sold separately)
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