Recent content by TyloniusFunk

  1. T

    My totally unbiased and definitely not paid for by 2k review

    Totally agree. Unfortunately, in the video game industry, a 60% is an A- on the curve.
  2. T

    If Civ V is so easy, why isn't everybody winning on Emperor?

    That's 0.2%/37% meaning 0.5% of people who beat the game beat it on the hardest difficulty level. After < 2 weeks. Thread closed.
  3. T

    [RR] Railroad Tycoon 4?

    I'm not a train freak, but I've played Transport Tycoon back in the day and I really liked Railroads! The problem with the game is it's too easy, I burned out on it because I had to literally turn everything up to max difficulty to get much of a challenge. Little tricks you learn make a huge...
  4. T

    The 'Ultimate' Civics Expander and Balancer Mod

    Have you considered that the imbalance/speicialization of civics is what makes spirituality a balanced leader trait?
  5. T

    Strategy for Pangaea?

    Standard gameplay speed would probably help if military action is your goal. Fewer turns mean fewer movements for units means that if you do build up a military they may be outdated by the time they get to your enemies cities and almost certainly after you finish taking out one opponent...
  6. T

    Worker Automation

    Hi, I'm considering implementing some changes to worker automation via the SDK. What I'd like from the community is suggestions as to what the automation fails at now and how it should be different. This could be as simple as 'more cottages, less farms', or as complex as you feel the automation...
  7. T

    Play epic or above (if you can)

    No it's not. Maybe strategy, maybe. But not logic.
  8. T

    Worker AI Modification

    Before I go through the trouble of downloading the SDK, I'm hoping someone can answer this question. Is it possible, with the SDK, to modify the worker improvement AI. If so, is it also possible to add multiple priorities (similar to "Build Trade Network", "Improve closest city", etc.")...
Back
Top Bottom