Recent content by tzaari

  1. tzaari

    [MULTI] [AAR] Paranoid New World

    Sadly player of the Ottomans couldn't play a week ago and he can't play this week either, so update is probably in next week.
  2. tzaari

    [MULTI] [AAR] Paranoid New World

    Thanks! Although I have to admit, Siam was probably more ready for that war than ottomans tought, since ahem, being ready for that war. :D
  3. tzaari

    [MULTI] [AAR] Paranoid New World

    Turns 160-222 Part 2, War and Such Maneuvers No, this not going to happen After consideration, Rammy decided to not attack Ottomans for there were other things to do. Mainly building Wonders of world in Siam. Many such wonders were build, among of those the Notre Dame and Angor Wat...
  4. tzaari

    [MULTI] [AAR] Paranoid New World

    Turns 1-160 Part 1, The Beginning The Benelovent Leader of Siam. Is that painting ready yet? No? Damn, it is really hot and humid here! I'm this close to almost losing my nice smile. "People of Siam! My name is Ramkhama.. Ramcha.. Ra.. oh for.. you shall know me as Rammy! And...
  5. tzaari

    [MULTI] [AAR] Paranoid New World

    Game Setup and Idea Hello everyone! Idea of the thread is to write AAR-stories of multiplayer game, from the point of view of each civilization. AAR:s consist of a more or less fictional part, describing things that happened during the game session for a particular player and civilization...
  6. tzaari

    Worst Civ in the Game??

    Personally I can't claim one or two civilizations as absolute worst in the game. Sure, some of them are really bad, if you end up starting in position where you can't use their unique abilities at all or fail to do so. I have some bad memories about Spain and Byzantium there in multiplayer games...
  7. tzaari

    Multiplayer Patch

    I have seen this couple of times now in multiplayer game with 2-3 players. I'm not sure if it actually happens every time we load a save. _____________ There was also another thing I noticed in last time I played in 3 player game. In second session one of the players was playing with...
  8. tzaari

    BNW/Babylon/Deity/Standard pace - Let the GS flow begin!

    Well, that Byzantium is taking its time to found its city in Southern Africa. I'm almost hoping it lost its settler to barbarians because if it founds its city near to you it might get nervous and you get more people on the border with pointy sticks. ;) You might want to place a unit on those...
  9. tzaari

    BNW/Babylon/Deity/Standard pace - Let the GS flow begin!

    Ok, since you go patronage you should be able to grab most of the city states as allies, as long as Alexander doesn't pop up from some corner of the world to ruin your day, or rest of the AI:s don't get upset because Babylon takes all the city states and thus send in carpet of doom. :rolleyes...
  10. tzaari

    BNW/Babylon/Deity/Standard pace - Let the GS flow begin!

    Subscribed. Nice start. While that jungle is good to have for science, you might consider clearing some of those hills between Babylon and Akkad to build mines for production. I would also try to befriend Wellington and later Ormus before other City States around Babylon, to get bonus for food...
  11. tzaari

    Habits that make your game(s) non-optimum

    Still building new cities in late eras.. ..and as a result not building too many National Wonders, because I just found a new city and still lacking for those buildings required for NW.
  12. tzaari

    Will they release a fix for MP anytime soon?

    Only barely. My group played 4-8 player games mostly in G&K and later in BNW. We ditched AI civs after G&K. I don't keep a record but even if I put in a conservative estimate, we started 3-4 times as many games as we managed to actually play to the end. Most of the civ5 multiplayer LP:s I...
  13. tzaari

    Will they release a fix for MP anytime soon?

    Too bad the last patch was not very great in stability either. It's like claiming out of the fire, into the frying pan. :lol: Civ5 multiplayer has been more or less unstable from the start, so the really big problem is somewhere in the original design of the way the game handles human and...
  14. tzaari

    Graphics screwed

    It looks like the ground textures are not loading. I have that in late eras in large maps when loading save game but it usually disappears when game loads the textures for first time. Try changing the terrain detail level/tesselation in options. It should make game reload a new textures.
  15. tzaari

    Honor system to avoid clickfests

    Yes, we use similar system: http://forums.civfanatics.com/showpost.php?p=13152096&postcount=4 If we have wars including several players, we usually arrange the turn order so that attacking players are first and defenders after that, if possible. The only major problem is that attackers always...
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