Recent content by UncivilizedGuy

  1. UncivilizedGuy

    Historical Timeline Project

    hidden city, I'm assuming you mean Forbidden City. It's unique to China Great People tile improvements come available in their more historically accurate eras I have no plans to make changes to Barbarians at the moment I'm familiar with the upgrade/cost issue for workers. I thought I fixed that...
  2. UncivilizedGuy

    Military and wars limited to Ages... is it so bad?

    The crisis should be more punishing making it impossible to wage a war as the age comes to a close. The crisis should be all consuming forcing the player to deal with it at the expense of everything else. Nation building should grind to a halt. Maybe the crisis policies should be more punishing.
  3. UncivilizedGuy

    Civ 7 in VR!

    I purchased an Oculus Rift back when it was released and then bought a wargame that had that table top perspective. I remember thinking how epic this would be if it were a game of Civ. Too bad VR gives me motion sickness :vomit:
  4. UncivilizedGuy

    Why Even Build?

    It's too bad the crisis aren't more natural. Something like having to fight off barbarians like a game of Space Invaders or a devastating volcanic eruption like Pompei
  5. UncivilizedGuy

    Why Even Build?

    I agree that the crisis feel forced. I would much rather be in an impossible situation where I'm literally trying to prevent my civ from falling apart just to make it to the end of the age. The crisis policies yielding a punishing amount of negative happiness would be one way of making it a...
  6. UncivilizedGuy

    Build 1.0.1 Patch 1

    Experienced a crash transitioning from Antiquity to Exploration.
  7. UncivilizedGuy

    Small Observations General Thread (things not worth separate threads)

    It appears I haven't actually utilized any specialist slots then. When I click on the slots the growth screen closes and then I can't reopen it. When the city grows again all of my specialist slots are still empty.
  8. UncivilizedGuy

    Small Observations General Thread (things not worth separate threads)

    I'm a bit confused by specialists. When I attempt to add a specialist by clicking on the specialist bubble in the tile, the city growth screen just closes out. I've searched all around the UI for evidence that the specialist is actually applied to the tile without any luck. Anyone else having...
  9. UncivilizedGuy

    Steam users with early access: START YOUR DOWNLOADS. Yes now.

    I can't believe I just bought this now. I have no self control.
  10. UncivilizedGuy

    Why does Code of Laws crafting disappear from gathering halls?

    I agree they should identify obsolescence. It appears they do it for historical reasons though. When the village is small they would have feasts. Later on with larger populations feasts would become festivals.
  11. UncivilizedGuy

    [Mod] Forced Labor

    Unfortunately you need to manually go through each one of my mods and update the tech costs to match yours. I haven't found another way to do this. I was planning on making a tech cost mod of my own but haven't yet for this reason. But then again if you did that, you wouldn't need the mod you...
  12. UncivilizedGuy

    [Mod] No Wealth Crafting

    What might be more realistic is if wealth had a dedicated crafting slot rather than being a substitute for supplies. Money does encourage people to make things faster.
  13. UncivilizedGuy

    Why does Code of Laws crafting disappear from gathering halls?

    Some of the crafted items go obsolete at certain Acts. For instance the Feast gets replaced with Festivals.
  14. UncivilizedGuy

    [Mod] Better Start Mod

    Good find!
  15. UncivilizedGuy

    [Mod] Brick and Mortar

    Download Brick and Mortar is now a crafted ingredient that replaces Concrete as a Construction Cost requirement for pre-industrial improvements Crafted by the Ceramics Shop and Cement Plant The Cement Plant now yields +3 Production for the City to make it a more viable improvement Brick and...
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