I am so glad to see that this dead downloads issue is being worked on! Props for the effort! Has anyone an update on Psyx modern world? I have been trying to get my hands on that mostly for the extra civs
I am having trouble finding a specifically promotion focused tutorial/guide. Can I add unit promotions just like units by inserting xml and art ? Also can a promotion be available/unavailable for one specific unit as opposed to unit class ? I apologize if there is already a comprehensive...
I have also modified the Heroic Epic and West Point to allow for the training of 1 Champion and 1 Special Forces, respectively. The champion is a 12 strength melee unit +25% against other melee units. The special forces is a 2 movement 28 strength gunpowder unit which can paradrop and use...
I have desired for civ trade economics to be a bit more involved rather than just having open borders = trade routes. Behold ,
East India Company
Available at optics, requires harbor, +50% production speed with spices.
This wonder grants the city +1 trade routes and creates a resource called...
I would like to share a few wonders I created in my personal mod:
Arms Exporter:
Available pretty cheap once rifling is researched. It produces a unique resource called firearms. This can be traded or used to created a national limit of 8 Jaeger (riflemen), 4 field guns (cannons) and 4...
Hi I'm having issues with a game crash during Ai turns, specifically ai that are fighting a battle. After lots of testing I have pinpointed the crash to a certain battle by watching enemy/friendly unit moves and checking the crash log. In the PythonDbg.log toward the bottom there is a battle...
I have read many posts about how air combat works but I haven’t found anything up to date / current (for BTS 3.19)
From what I understand:
-Air unit interception rate is 100% at full health, but drops proportionately based on injury amounts 90% HP = 90% chance
-Ground unit (Sam infantry)...
I had not considered that once it dies someone else can produce it again, I forget that the 1 allowed limit really means 1 at a time. But that could actually be cool because once it dies someone else can have it and so fourth. That would play into the “defection” tendency that the Red October is...
Thanks for the input ! To make things easy what I might do is instead of making it a “free” unit when reaching the tech first, I will just make it very cheap production cost so that whoever gets the tech first can just build it quickly in a desired city.
I need some thoughtful input on creating a world unit please. My intention is to make a unit that is globally limited to 1, to be specific a powerful submarine variant the Red October. I thought of making the unit free to the first person who researches fission. But from what I understand free...
Hello what I am referring to specifically is that obnoxious horn that sounds after each victorious battle (not war declaration horn). In what ways is it possible to quiet or even remove this, usually I turn down all the volume on my speaker then turn it back up after the battles are all...
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