Recent content by Unrivaled

  1. U

    Inflation and corporations

    Ah! I guess I'll answer my own question: Vanilla Civ 4 does not run the formula with the binomal modifier, but is a simpler, linear function. The trick is having to do the floor function in the right order. Here's the correct Vanilla formula: Turn = turn number (0-based) Offset =...
  2. U

    Inflation and corporations

    Has anyone ever worked out what the final (current) inflation formula is for vanila Civ 4? I'm running Prince/Marathon and the formula seems to be in the ball park of an earlier post: TurnOffset = 200 (for Marathon) Factor = [95% (for Prince) * 10% (for Marathon)] = 9% (Turn -...
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