Bye everyone, I (protocol7, but my account is being anonymised/deleted at my request) just wanted to wish you all the best also, and figured I might as well use the retire button thread. My perspective doesn't seem to fit in well here on CFC anymore so I'm off to new things, and new games. All...
For me I’m not 100% sure what the fix is, I just know I have more fun if I pick up 4, 5, or 6 so that’s what I do. Though I keep trying 7 whenever there’s an update, so there’s something there. I hope they figure it out.
I feel like they could make a pretty good killing from another civ6 expansion, especially if the goal was to tighten everything up and just make it work great. Probably even the same for civ5.
Just wanted to mention you cut off the first month of Beyond Earth there. Both BE and Civ7 started around 80,000 users, fell to about 45,000, fell to 20,000 or so, but from there they diverge. BE had a bigger sale which got more players, but then lost them all the following month and then...
Isn't this quite explicitly, literally what the game is trying to communicate to you? That there was a big crisis, now all the civilizations in the world are simultaneously going to collapse off-screen and be replaced by new ones who move in over the ruins of the old ones, but don't worry...
Sure, most of us have things that we want to improve, but when your games are just at their absolute most fun and you're really getting the most out of it - what are you doing? Who are you playing, what strategies are you using, and what goals are you going for?
For me, civ replacement is a pretty terrible view of history too. It did happen, but not like it was guaranteed, and from a gameplay standpoint I liked trying to take my civ that may have gone extinct at some point in the real world, with a new civ living in their cities, and make that not...
I just took a read through 30 or 40 reviews, none of them were "I liked the game but here's a bad review" or "I didn't like the game but here's a good review", so maybe those examples (while funny to share) don't really reflect how people use the review system at least in aggregate. If I look at...
On the first day there was about 400 more people playing than the previous day, that probably has to be chalked up as big a win all things considered. It’s about a 4% increase day over day.
On the same day it had 65% “don’t recommend” reviews. Or 35% positive if you’re more a glass 1/3 full...
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