Recent content by Viatos

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    Final Fixes Reborn

    The design purpose of lumbermills is presumably that it takes a long time to tech to them and then set them up, and it bars you from using chopping to accelerate key wonders or units. That's a penalty because it means you have to curtail the growth of your early cities, and new cities take...
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    Final Fixes Reborn

    https://drive.google.com/open?id=0BxOZI8LXTreNbUlmajM5S0NTQU0
  3. V

    Final Fixes Reborn

    Fresh Steam-based Windows 10 SVN install on a friend's computer has produced the following errors: There's like a 60% chance the game will either crash during initialization, load in to an endless flat grassland, or load in with no interface. If it loads with no interface but the map is there...
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    Final Fixes Reborn

    EVENT SUGGESTIONS Presently there's a number of events that vary from unfairly weighted to basically just useless wastes of a pop-up. There's way more than what I'm listing that deserves a look, a fresh coat of paint, or perhaps the axe, but off the top of my head for the moment: Prophet...
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    Final Fixes Reborn

    Which leaders / which lines?
  6. V

    Final Fixes Reborn

    Sorta-kinda. I know at least one of those (the one with lots and lots and lots of mountains) generates weird "layered terrain" sometimes, like a grasslands floodplain that's worth an additive amount of food (no idea what happens if you terraform one of those) and I don't know how well it...
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    Final Fixes Reborn

    @Fomorian: Out-of-sync errors are the eternal bugaboo of Ashes, RiFE, FF, and to some degree even basic FFH. Probably as close to a solution as exists is to try that PitBoss thing that lets you essentially play-by-email, and if that sounds very unfortunate, it is. But so many, many things can...
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    Final Fixes Reborn

    I personally can only play by launching the launcher, in administrator mode, through Steam. If I do not do this - my UI disappears or I load into an empty world or the game crashes or I fail to compress game data or some other awful thing. Some of these things still apparently happen under...
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    Final Fixes Reborn

    On a sixth attempt, game started perfectly. Functioning diplomacy et cetera. Nothing changed except I waited in the menu for a while, whereas I started the other games reasonably quickly after launch. I wonder...gonna play for now. Will check time correlate later, otherwise I'm out of ideas.
  10. V

    Final Fixes Reborn

    Well, that's a new one on me. Slightly related: five attempted game starts now, started launcher from Steam etc. Menu works. However, actually starting the game...crash to desktop, crash to desktop, no UI, and crash to desktop. Fifth time loaded with no UI OR worldgen, just endless grasslands...
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    Final Fixes Reborn

    There's probably some more elegant way to do it involving actually checking to see if a promotion is temporary or conditional before it transfers, but I don't actually know python. def postCombatMimic(pCaster, pOpponent): gc = CyGlobalContext() iBronze =...
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    Final Fixes Reborn

    This was a clean revision; everything was deleted and updated. As far as I can tell the problem is with how the launcher and Steam interact, possibly specifically how their permissions interact. So long as I run the launcher FROM STEAM, and then enter the menu from the launcher - rather than...
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    Final Fixes Reborn

    Revision 283: ran the launcher from game folder with administrator privileges. Menu booted, but attempting to start a game led to "program has stopped working." Second attempt, identical settings and procedure, game started just fine, but meeting the Hippus revealed empty diplomacy. Exited out...
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    Final Fixes Reborn

    The diplomacy bug and some similar popped up on occasion when I switched to using Steam. I'm not entirely sure what all I did to fix things, but I know it's super-important to run the launcher as an administrator now. There's still the occasional "lol no interface" or "lol flat infinite...
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    Final Fixes Reborn

    def postCombatMimic(pCaster, pOpponent): gc = CyGlobalContext() iBronze = getInfoType('PROMOTION_BRONZE_WEAPONS') iDivine = getInfoType('PROMOTION_DIVINE') iGreatCommander = getInfoType('PROMOTION_GREAT_COMMANDER') iIron = getInfoType('PROMOTION_IRON_WEAPONS') iMithril =...
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