Recent content by Vuldacon

  1. Vuldacon

    Final Fantasy 7 Mod

    Mr_Nygren... Look in the Editor under Units. You select the Civilization or Civilizations the Unit is Available to. You use an Upgrade Path for other Civilizations that get a different Unit. Example: the Warrior is flagged to be available for all Civilizations except Sumeria and the Warrior...
  2. Vuldacon

    Final Fantasy Advisor Pack

    Great, that will be quite a project :yup:
  3. Vuldacon

    Final Fantasy Advisor Pack

    Mr_Nygren... Welcome to Civfanatics. Members are friendly here and will help answer questions that are posted. Good Luck with your Modding endeavors :)
  4. Vuldacon

    Modding Q&A

    register... the Buttons are programed for the task they do. As far as I know there is no way to change them unless Flintlock has access to the programing.
  5. Vuldacon

    Modding Q&A

    register... I have not noticed New Buttons uploaded, however there are different Buttons that have been made for different games. I have several different Buttons I made for EFZI2 Elite for example. You can make your own if you understand how.
  6. Vuldacon

    Modding Q&A

    register... the Buttons are in the interface Folder.
  7. Vuldacon

    Lost Apolyton Mods/Scenarios/Maps

    Congratulations Blake00... Your dedication goes far beyond perceived expectation.
  8. Vuldacon

    Modding Q&A

    register... look in Civilopedia/Icons/Races Folder.
  9. Vuldacon

    Big Industrial cities opinion needed

    ZergMazter... It wasn't a criticism, simply my visual observations and opinions intended to point out improved Map Graphics IF you agree. Obviously, in the end you must please yourself. I like your approach and dedication to your Very Good Art Work and you will most certainly have some Master...
  10. Vuldacon

    Big Industrial cities opinion needed

    The irrigation is too high as compared to the Buildings and Jungles... it distracts and causes the eyes to see mainly the irrigation, taking away from the over all Map Graphics. Would be better if the irrigation was no more than 1/4th its height and consider breaking up the appearance of the...
  11. Vuldacon

    Eldorado

    To have a Gorge, Deep Canyon or Valley show better Depth, make the colors darker the deeper they go and the higher elevations lighter. Also keep in mind the direction of the Sun Light.
  12. Vuldacon

    Quick Answers / 'Newbie' Questions

    Absolutely, the Defense and Hit Point settings make the most deference for Units. ... Multiple Hit Points also help against the "Random Play" factor in battles.
  13. Vuldacon

    AMB Sound Editor

    That's a possibility... I have never found anything else explaining them through the years.
  14. Vuldacon

    AMB Sound Editor

    Flintlock... Thank You for the AMB Editor and explanations :thumbsup: "Files containing the AMB extension are known as AIMMS Model Files as they refer to the models that the AIMMS (Advanced Integrated Multidimensional Modeling Software) created. The AMB file extension was developed by Paragon...
  15. Vuldacon

    Modding Q&A

    Just for your information... your palettes can be 255 colors plus just the last one for Transparency (typically Green or Magenta) because those animated Leaderheads only use one color for transparency... Animation Shop asks you to select the one transparent color you want. Even so, I generally...
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